Name Type Writable Units Description
byte[40]ystringTail number
byte[500]ystringAuthor's Name
byte[260]ystringBrief description of the plane. Was 500 chars in older planes.
byte[240]ystringNotes on the plane
floaty
floaty???shadow size, and viewing distance size
intyenumair speed indicator knots calibration
intyenumcockpit panel type
intyboolhas single cue flight director?
intyboolhas audio stall warning?
intyenumDo we have a lite map texture for this?
floatyposPosition of pilot's head relative to CG, X
floatyposPosition of pilot's head relative to CG, Y
floatyposPosition of pilot's head relative to CG, Z
floatykiasVarious speed maxes for the aircraft.
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty???The yaw string, that thing that no one knows how to get rid of.
floaty
floaty
floaty
floaty
byte[40]ystringICAO code for aircraft (a string) entered by author
floatnmetersposition of door relative to CG, latitude offset in meters
floatnmetersposition of door relative to CG, vertical offset in meters
floatnmetersposition of door relative to CG, longitude offset in meters
inty???has Hoops HUD
intnindexindex number of livery
byte[1024]nstringpath of current livery. dir separator i, ends in dir separator. WARNING: slow dataref, don't read a lot!
inty
inty
intncountThe number of batteries on this plane
intncountThe number of generators on this plane
intncountThe number of inverters on this plane
intncountThe number of busses on this plane
inty
inty
floaty
floaty
floatyrad/secMinimum engine speed with governor on radians/second
floatyrad/secEngine idle speed radians/second.
floatyrad/secMax engine speed radians/second.
floaty
floaty
floaty
floaty
floaty
floatymetersCritical altitude for props
floaty
floaty???This is for backward compatibility, you can use acf_prop_gear_rat from v700 onwards
floaty
floaty
floatysecondsThis is the delay in increasing the throttle for jet engines - it is the number of seconds to actuate a full advance.
floatysecondsThis is the delay in increasing the throttle for prop/turboprop engines - it is the number of seconds to actuate a full advance.
floatysecondsThis is the number of seconds it takes for a free turbine to spin up from idle to full RPM.
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty???Max internal turbine temperature the plane can have before engine failure.
floaty???Max exhaust gas temperature the plane can have before engine failure.
floaty???MAx cylinder head temperature the plane can have before engine failure.
floaty???Max Oil Pressure the plane can have before engine failure.
floaty???Max Oil Temperature the plane can have before engine failure.
floaty???Max Fuel Pressure the plane can have before engine failure.
floatyRatioThis is the ratio of the engine's maximum torque that the starter applies at its design RPM.
floatyRatioThis is the ratio of the engine's max RPM that the starter can spin the engine up to before it loses torque.
floatyratioBoost Amount
floatysecondsBoost Capacity
floatninhgLow value of the green arc for the manifold pressure instrument
floatninhgHigh value of the green arc for the manifold pressure instrument
floatninhgLow value of the yellow arc for the manifold pressure instrument
floatninhgHigh value of the yellow arc for the manifold pressure instrument
floatninhgLow value of the red arc for the manifold pressure instrument
floatninhgHigh value of the red arc for the manifold pressure instrument
floatnratioLow value of the green arc for the engine pressure ratio instrument
floatnratioHigh value of the green arc for the engine pressure ratio instrument
floatnratioLow value of the yellow arc for the engine pressure ratio instrument
floatnratioHigh value of the yellow arc for the engine pressure ratio instrument
floatnratioLow value of the red arc for the engine pressure ratio instrument
floatnratioHigh value of the red arc for the engine pressure ratio instrument
floatnft-lbsLow value of the green arc for the torque instrument
floatnft-lbsHigh value of the green arc for the torque instrument
floatnft-lbsLow value of the yellow arc for the torque instrument
floatnft-lbsHigh value of the yellow arc for the torque instrument
floatnft-lbsLow value of the red arc for the torque instrument
floatnft-lbsHigh value of the red arc for the torque instrument
floatngal/hr_or_lb/hrLow value of the green arc for the fuel flow instrument
floatngal/hr_or_lb/hrHigh value of the green arc for the fuel flow instrument
floatngal/hr_or_lb/hrLow value of the yellow arc for the fuel flow instrument
floatngal/hr_or_lb/hrHigh value of the yellow arc for the fuel flow instrument
floatngal/hr_or_lb/hrLow value of the red arc for the fuel flow instrument
floatngal/hr_or_lb/hrHigh value of the red arc for the fuel flow instrument
floatndegCLow value of the green arc for the interturbine temperature instrument
floatndegCHigh value of the green arc for the interturbine temperature instrument
floatndegCLow value of the yellow arc for the interturbine temperature instrument
floatndegCHigh value of the yellow arc for the interturbine temperature instrument
floatndegCLow value of the red arc for the interturbine temperature instrument
floatndegCHigh value of the red arc for the interturbine temperature instrument
floatndegCLow value of the green arc for the exhaust gas temperature instrument
floatndegCHigh value of the green arc for the exhaust gas temperature instrument
floatndegCLow value of the yellow arc for the exhaust gas temperature instrument
floatndegCHigh value of the yellow arc for the exhaust gas temperature instrument
floatndegCLow value of the red arc for the exhaust gas temperature instrument
floatndegCHigh value of the red arc for the exhaust gas temperature instrument
floatndegCLow value of the green arc for the cylinder-head temperature instrument
floatndegCHigh value of the green arc for the cylinder-head temperature instrument
floatndegCLow value of the yellow arc for the cylinder-head temperature instrument
floatndegCHigh value of the yellow arc for the cylinder-head temperature instrument
floatndegCLow value of the red arc for the cylinder-head temperature instrument
floatndegCHigh value of the red arc for the cylinder-head temperature instrument
floatndegCLow value of the green arc for the oil temperature instrument
floatndegCHigh value of the green arc for the oil temperature instrument
floatndegCLow value of the yellow arc for the oil temperature instrument
floatndegCHigh value of the yellow arc for the oil temperature instrument
floatndegCLow value of the red arc for the oil temperature instrument
floatndegCHigh value of the red arc for the oil temperature instrument
floatnPSILow value of the green arc for the oil pressure instrument
floatnPSIHigh value of the green arc for the oil pressure instrument
floatnPSILow value of the yellow arc for the oil pressure instrument
floatnPSIHigh value of the yellow arc for the oil pressure instrument
floatnPSILow value of the red arc for the oil pressure instrument
floatnPSIHigh value of the red arc for the oil pressure instrument
floatnPSILow value of the green arc for the fuel pressure instrument
floatnPSIHigh value of the green arc for the fuel pressure instrument
floatnPSILow value of the yellow arc for the fuel pressure instrument
floatnPSIHigh value of the yellow arc for the fuel pressure instrument
floatnPSILow value of the red arc for the fuel pressure instrument
floatnPSIHigh value of the red arc for the fuel pressure instrument
floatnampsLow value of the green arc for the generator amperage instrument
floatnampsHigh value of the green arc for the generator amperage instrument
floatnampsLow value of the yellow arc for the generator amperage instrument
floatnampsHigh value of the yellow arc for the generator amperage instrument
floatnampsLow value of the red arc for the generator amperage instrument
floatnampsHigh value of the red arc for the generator amperage instrument
floatnampsLow value of the green arc for the battery amperage instrument
floatnampsHigh value of the green arc for the battery amperage instrument
floatnampsLow value of the yellow arc for the battery amperage instrument
floatnampsHigh value of the yellow arc for the battery amperage instrument
floatnampsLow value of the red arc for the battery amperage instrument
floatnampsHigh value of the red arc for the battery amperage instrument
floatnampsBattery amp when the non-standby batteries are fully charged.
floatnvoltsLow value of the green arc for the battery voltage instrument
floatnvoltsHigh value of the green arc for the battery voltage instrument
floatnvoltsLow value of the yellow arc for the battery voltage instrument
floatnvoltsHigh value of the yellow arc for the battery voltage instrument
floatnvoltsLow value of the red arc for the battery voltage instrument
floatnvoltsHigh value of the red arc for the battery voltage instrument
floatnvoltsThis is the voltage when the standard (non-standby) batteries are fully charged.
floatnpsiLow value of the green arc for the vacuum pressure instrument
floatnpsiHigh value of the green arc for the vacuum pressure instrument
floatnpsiLow value of the yellow arc for the vacuum pressure instrument
floatnpsiHigh value of the yellow arc for the vacuum pressure instrument
floatnpsiLow value of the red arc for the vacuum pressure instrument
floatnpsiHigh value of the red arc for the vacuum pressure instrument
floatnpsiVacuum pressure put out when the engine is running at the bottom of red line (max vacuum).
floatnpercentLow value of the green arc for the N1 instrument
floatnpercentHigh value of the green arc for the N1 instrument
floatnpercentLow value of the yellow arc for the N1 instrument
floatnpercentHigh value of the yellow arc for the N1 instrument
floatnpercentLow value of the red arc for the N1 instrument
floatnpercentHigh value of the red arc for the N1 instrument
floatnpercentLow value of the green arc for the N2 instrument
floatnpercentHigh value of the green arc for the N2 instrument
floatnpercentLow value of the yellow arc for the N2 instrument
floatnpercentHigh value of the yellow arc for the N2 instrument
floatnpercentLow value of the red arc for the N2 instrument
floatnpercentHigh value of the red arc for the N2 instrument
int[8]nenumengine type - read only in v11, but you should NEVER EVER write this in v10 or earlier. 0=recip carb, 1=recip injected, 2=free turbine, 3=electric, 4=lo bypass jet, 5=hi bypass jet, 6=rocket, 7=tip rockets, 8=fixed turbine
inty???better organization to do it this way, NOTE : Used to be i8 in version 6
int[8]y???prop type
float[8]y???prop to engine or common power source
float[8]y???1.0=CW, -1.0=CCW, float so we can multiply effects by floats
float[8]y???float so we can multiply effects by floats
float[8]y???by governor
float[8]y???by governor
floaty???in reverse
float[8]y???this is physical geometry,
float[8]y???built into planes & helos and changed with thrust vector
float[8]y???mass of prop
float[8]y???MI for changing prop RPM
float[8]y???for total propwash
float[8][10]y???area each ring of prop
float[8]y???design point
float[8]y???design point
int[95]n???[PART]
byte[2920]ystring[40]array of airfoil names, per part
byte[2920]ystring[40]file, not path
byte[2920]ystring[40]file, not path
byte[2920]ystring[40]file, not path
int[56]y???[WING]
float[10]y???[GEAR]
float[10]y???[GEAR]
float[10]y???[GEAR]
float[95]y???[PART] body aero center offset from it's reference
float[95]y???[PART] used for force build-up
float[95]y???[PART]
float[56]y???[WING]
float[56]y???[WING]
float[56]y???[WING]
float[56]y???[WING]
float[56]y???[WING]
float[56]y???[WING] semilen this segment only
float[56]y???[WING] semilen of the JOINED wing segments, all JOINED SEGMENTS, for AR and CDi and ground effect, etc.
float[56]y???[WING] Oswald's E
float[56]y???[WING]
float[56]y???[WING]
float[56]y???[WING]
float[730]y???s for each element for foils, and FRONT, SIDE, TOP for BODIES.
float[730]y
float[73][10]y??????
inty
inty
inty
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
float[95]ymeters[PART] Radius of part
int[10]y
float[10]y
float[10]y
float[10]y???extended
float[10]y
float[10]y
float[10]y???retracted
float[10]y
float[10]y
float[10]y???now
float[10]y???gear param
float[10]y???gear param
float[10]y???gear param
float[10]y???gear param
float[10]y???static deflection... the gear TIRE LOCATION IS OFFSET DOWN BY THIS MUCH IN X-PLANE since people ALWAYS enter gear location UNDER STATIC DEFLECTION!
float[10]y???landing gear deployment, 0.0->1.0
float[10]ymetersx location of the Nth gear's attach point relative to the CG, airplane coordinates. This does not change as gear is raised.
float[10]ymetersy location of the Nth gear's attach point relative to the CG, airplane coordinates. This does not change as gear is raised.
float[10]ymetersz location of the Nth gear's attach point relative to the CG, airplane coordinates. This does not change as gear is raised.
floaty???cd for fuselage
float[95]y???[PART] cd for all parts
floaty
floaty
floaty
floatyrad/secMinimum prop speed with governor on, radians/second
floatyrad/secProp idle speed radians/second
floatyrad/secMax prop speed radians/second
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floatynewtonmeters????
floatynewtonmetersNOTE : This is now the same as acf_trq_max_en in v7
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
float[10]y
float[10]y
floatydegreesThis is the maximum degrees deflection up for a horizontal stabilizer that moves during trim
floatydegreesThis is the maximum degrees deflection down for a horizontal stabilizer that moves during trim
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
inty
floaty
floaty
floaty
floaty[-1..1]This is the trim position for takeoff expressed as a ratio, 1 = max up trim, -1 = max down trim.
floaty[0..1]Maximum nose-down trim, expressed as a ratio of maximum nose-down elevator deflection
floaty[0..1]Maximum nose-up trim, expressed as a ratio of maximum nose-up elevator deflection
floatyratioThis is the speed of trim time, expressed as a ratio, where 1.0 means it takes 20 seconds to fully move trim from one extreme to the other. 2.0 means trim is twice as fast.
floaty[-1..1]This is the amount of elevator deflection (as a ratio of max) induced by the aerodynamic effect of static trim tabs.
floaty[0..1]Maximum aileron downward trim, expressed as a ratio of maximum aileron downward travel
floaty[0..1]Maximum aileron upward trim, expressed as a ratio of maximum aileron upward travel
floatyratioThis is the speed of trim time, expressed as a ratio, where 1.0 means it takes 20 seconds to fully move trim from one extreme to the other. 2.0 means trim is twice as fast.
floaty[-1..1]This is the amount of aileron deflection (as a ratio of max) induced by the aerodynamic effect of static trim tabs.
floaty[0..1]Maximum rudder left trim, expressed as a ratio of maximum rudder left travel
floaty[0..1]Maximum rudder right trim, expressed as a ratio of maximum rudder right travel
floatyratioThis is the speed of trim time, expressed as a ratio, where 1.0 means it takes 20 seconds to fully move trim from one extreme to the other. 2.0 means trim is twice as fast.
floaty[0..1]This is the amount of rudder deflection (as a ratio of max) induced by the aerodynamic effect of static trim tabs.
floatysecsEnter 0.0 to be able to deflect the controls as fast as the pilot can move the stick or the art stab system can command a deflection. If the plane has a hydraulic system and a max rate of control deflection, though, enter how long it takes to go from center to fully-deflected.
floatysecsEnter 0.0 to be able to deflect the controls as fast as the pilot can move the stick or the art stab system can command a deflection. If the plane has a hydraulic system and a max rate of control deflection, though, enter how long it takes to go from center to fully-deflected.
floatysecsEnter 0.0 to be able to deflect the controls as fast as the pilot can move the stick or the art stab system can command a deflection. If the plane has a hydraulic system and a max rate of control deflection, though, enter how long it takes to go from center to fully-deflected.
floatysecsThis is the total time taken for the elevator trim to go from one extreme to the other.
floatysecsThis is the total time taken for the aileron trim to go from one extreme to the other.
floatysecsThis is the total time taken for the rudder trim to go from one extreme to the other.
floatysecsSpeedbrake time to extend.
floatysecsSpeedbrake time to retract.
intyboolAre any of the gear on this plane retractable. We strongly recommend you DO NOT write to this dataref.
inty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
float[20]y???door current angle, not in flite since it is geo and this is a nice place to keep all the door geo.
floatnfeetThis is the ORIGINAL reference point in PM in _feet_.
floatnfeetThis is the ORIGINAL reference point in PM in _feet_.
floaty
floaty
floaty
floaty
floaty
floaty
floatylbsWeight of total fuel - appears to be in lbs.
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
inty
inty
inty
inty
inty
inty
inty
inty
inty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
inty
floatydegreesmax rotor trim aft when stick fully forward
floatydegreesmax rotor trim aft when stick fully aft
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
floaty
inty
floatydegreeamount the stab moves in trim automatically as you go to redline (zero at zero airspeed)
floaty
floaty???v-speeds
floaty???flapping hinge arm
floaty
floaty???cg limits
float[10]y???gear cycle time... different for different gear in some cases, NOTE : This used to be f5 in v6
floaty
floaty
floaty???refueling port location
int[10]n???this gear turns with rudder input - writable until v10
float[56]y???[WING] variable dihedral
floaty
floaty
floaty
floaty
floaty
floaty???manuevering rocket forces
floaty???Vle
floaty
floaty???astab stuff i should have had in there the first time!
floaty???elevator align with flaps
float[9]y???fuel tank locations - was dim 3 in XP8 and earlier
float[9]y???fuel tank locations - was dim 3 in XP8 and earlier
float[9]y???fuel tank locations - was dim 3 in XP8 and earlier
float[9]y???fuel tank ratio per tank -- was dim 3 in xp 8 and earlier
floaty???alpha of stall warning... user must specify since warning different for different planes.
floaty???hang-gliders and wright gliders
floaty???hang-gliders and wright gliders
floaty???hang-gliders and wright gliders
floaty???let people decide feathered pitch to get right for their plane.
floaty???astab stuff I should have had in there the first time!
floaty
floaty???astab stuff I should have had in there the first time!
floaty???wing-tilt steering
floaty???wing-tilt steering
floatypascalsmax pressurization of the fuselage
floaty???used by x-19
floaty
floaty???flap actuation... like for really high-lift guys still manuevering at low speeds.
floaty???ch-47 chinook performance
inty???phase thrust-vectoring maneuvering in as we go from 90 to 0, going from hover with puffers to f-22 dogfight
floaty
floaty???rolling and braking
inty???engine always runs at optimum mixture... like FADEC or auto conversions.
inty???plane has specularity lighting.
intycountnumber fuel tanks - as of 860, all planes have 9 tanks and ratios for each - ratio of 0.0 means tank is not used
inty???refueling port
inty???jettisonable load is slung now
float[8]y???mass of each engine for distribution and loss on engine separation. NOTE : This used to be f57 in v6
inty???phase thrust-vectoring maneuvering out as we go from 90 to 0 deg tvec, going from maneuver-to-hover to regular thrust
intybooleanauto-trim out any flight loads... numerous planes have this.
inty???has dual-cue flight-dir
inty???the Jatviggen does flaps with gear automatically
inty???viggen does this!
inty???bring in the flaps with thrust vector
inty???bitchin betty 2... for fighters
intn???number props can be different than number of engines - * This can crash Xplane, use at your own risk. Not writeable in v10.
int[50]y
float[50]y
float[50]y
float[50]y
float[50]y
inty
int[50]y???mirror the angles on even-number engines on the twins
int[50]y???draw labels on the instruments... many do not label the scales, only draw digital numbers.
int[50]y
float[50]y
float[50]y
int[50]y
int[50]y
int[73][10]y??????
int[73][10]y??????
int[73][10]y??????
floaty
floaty
floaty
floaty
floaty???tail wheel spring constant (per degree offset from centered)
floaty???prop needs offset in z and y from the pivot point... z for V-22, y for motorgliders
inty???for those motorgliders or prop/jet combos or what have you that hide their props when not in use
inty???Aircraft has option to draw from any tank
intybooleanAircraft has Fuel selector
inty??????
inty??????
inty??????
inty??????
inty??????
floatymeters???
floaty??????
floaty??????
floatymeters???
floaty??????
floaty??????
floatyratio???
floatymeters???
floaty??????
floaty??????
floatymeters???
floaty??????
floaty??????
floatyratio???
intybooleanIf this is true, commands to engage the AP servos will be ignored if the FD is not on.
float[56][2][2]y??????
float[56][2][2]y??????
float[56][2][2]y??????
float[56][2][2]y??????
float[56][2]y??????
float[56][2]y??????
float[56][2][2]y??????
float[56][2][2][721]y??????
float[56][2][2][721]y??????
float[56][2][2][721]y??????
intyenumThe autopilot master mode (off=0, flight director=1, on=2)
intnenumAirspeed mode for the autopilot. DEPRECATED
intnenumLateral navigation mode (GPS, heading, L-Nav approach). DEPRECATED
intnenumVertical navigation (alt hold, VVI hold, V-Nav approach). DEPRECATED
intybooleanBack course selection
floatyftmslAltitude dialed into the AP
floatyftmslCurrently held altitude (remembered until you hit flchg)
floatyfpmVertical speed to hold
floatyknots_machAirspeed to hold, this changes from knots to a mach number
floatydegtThe heading to fly (true, legacy)
floatydegmThe heading to fly (magnetic, preferred) pilot
floatydegmThe heading to fly (magnetic, preferred) copilot
intybooleanIs our airspeed a mach number (this is writable if the panel has the button, otherwise sim controls)
floatydegreesThe recommended pitch from the Flight Director. Use override_flightdir
floatydegreesThe recommended roll from the Flight Director. Use override_flightdir
intyflagsVarious autopilot engage modes, etc. See docs for flags
intyenumBank limit - 0 = auto, 1-6 = 5-30 degrees of bank
intyenumLocalizer mode (off, armed, engaged). DEPRECATED
intyenumGlide-slope mode (off, armed, engaged). DEPRECATED
floatydegreesThe pitch held when in pitch-hold mode.
floatydegreesHeading to fly in nav mode - write this when override_nav_heading is set. Useful for making a custom GPS that flies arcs.
inty??????
inty??????
inty??????
int[3]y??????
inty??????
inty??????
intyboolIs the main battery on
int[8]yboolIs the battery selected on
intnboolDoes this cockpit have a battery switch
intyboolIs there power to the avionics
intyboolDoes this cockpit have an avionics switch
int[8]yboolIs the generator on (to charge batteries) - one for each engine
intyboolDoes this cockpit have generator switches?
intyboolIs the APU Generator on
intyboolIs the GPU on
floatyampsAPU Generator amps
floatyampsGPU Amps
intyboolIs the HUD on
floatyratioHUD brightness level (0-1)
intyboolBeacon Light
intyboolLanding Light
intyboolNavigation Light
intyboolStrobe Light
intyboolTaxi Lights
intnboolAre cockpit lights on. (NOTE - previous docs were wrong, this is always read-only)
floatyratioCockpit light level
floatyratioInstrument LED lighting level
intyboolSunglasses on?
intyboolNight vision goggles on?
floaty???Cockpit light rheostat - this appears to be legacy and no longer used.
float[8]ywatt/hoursCurrent charge of each of the 8 batteries in watt-hours.
int[2]yboolIs the inverter providing power (was one per engine, now 2 max.)
intyboolDoes this cockpit have inverter switches?
int[8]yboolIs the fuel pump on (one per engine)
int[8]yboolIs the fadec on (one per engine)
int[8]yboolIdle speed (per engine)
inty???Which fuel tank is open for flight
inty???Which fuel tank is open for transfers (destination)
inty???Which fuel tank is open for transfers (source)
int[8]yenumignition key position 0 = off, 1 = left, 2 = right, 3 = both
int[8]ybooleanstarter ignition
float[8]ysecondstime since ignition was pressed or something
inty???Clutch engaged
intyenumAPU starter switch 0 = off, 1 = on, 2 = start
intybooleanAPU running - 1 = on, 0 = off.
floaty??????
int[2]yenumenter com=0, enter_nav=1
floatn???The currently programmed GPS course (true degrees)
intn???The current type of navaid we're flying to
intn???The index of the navaid we're flying to
floatydegreesThe indicated pitch on the panel for the first vacuum instrument
floatydegreesThe indicated pitch on the panel for the second vacuum instrument - dataref name is worng!
floatydegreesThe indicated pitch on the panel for the first elect instrument
floatydegreesThe indicated pitch on the panel for the second elect instrument
floatydegreesThe indicated pitch on the panel for the pilot's side, vacuum driven
floatydegreesThe indicated pitch on the panel for the copilot's side, vacuum driven
floatydegreesThe indicated pitch on the panel for the pilot's side, electric
floatydegreesThe indicated pitch on the panel for the copilot's side, electric
floatydegreesThe indicated pitch on the panel for the pilot's side, AHARS
floatydegreesThe indicated pitch on the panel for the copilot's side, AHARS
floatydegrees_magneticThe indicated heading on the panel for the first vacuum instrument
floatydegrees_magneticThe indicated heading on the panel for the second vacuum instrument - dataref name is worng!
floatydegrees_magneticThe indicated heading on the panel for the first elect instrument
floatydegrees_magneticThe indicated heading on the panel for the second elect instrument
floatydegrees_magneticThe indicated magnetic heading on the panel for the pilot's side, vacuum driven
floatydegrees_magneticThe indicated magnetic heading on the panel for the copilot's side, vacuum driven
floatydegrees_magneticThe indicated magnetic heading on the panel for the pilot's side, electric
floatydegrees_magneticThe indicated magnetic heading on the panel for the copilot's side, electric
floatydegrees_magneticThe indicated magnetic heading on the panel for the pilot's side, AHARS
floatydegrees_magneticThe indicated magnetic heading on the panel for the copilot's side, AHARS
floatydegreesThe indicated roll on the panel for the first vacuum instrument
floatydegreesThe indicated roll on the panel for the second vacuum instrument - dataref name is worng!
floatydegreesThe indicated roll on the panel for the first elect instrument
floatydegreesThe indicated roll on the panel for the second elect instrument
floatydegreesThe indicated roll on the panel for the pilot's side, vacuum driven
floatydegreesThe indicated roll on the panel for the copilot's side, vacuum driven
floatydegreesThe indicated roll on the panel for the pilot's side, electric
floatydegreesThe indicated roll on the panel for the copilot's side, electric
floatydegreesThe indicated roll on the panel for the pilot's side, AHARS
floatydegreesThe indicated roll on the panel for the copilot's side, AHARS
floatydegreesA delta between the plane's heading and the DG for vacuum 1 powered DGs
floatydegreesA delta between the plane's heading and the DG for vacuum 2 powered DGs
floatydegreesA delta between the plane's heading and the DG for electric 1 powered DGs
floatydegreesA delta between the plane's heading and the DG for electric 2 powered DGs
floatydegreesA delta between the plane's heading and the DG for AHARS 1 powered DGs
floatydegreesA delta between the plane's heading and the DG for AHARS 2 powered DGs
float[6]y???was dim 4 until 920 enums are ahrs1,ahrs2,elec1,elec2,vac1,vac2
float[6]y???was dim 4 until 920 enums are ahrs1,ahrs2,elec1,elec2,vac1,vac2
intn???Is the outer marker beacon lit right now
intn???Is the middle marker beacon lit right now
intn???Is the inner marker beacon lit right now
inty???Are we over the outer marker beacon
inty???Are we over the middle marker beacon
inty???Are we over the inner marker beacon
floaty???The pilots altimeter setting
floaty???The copilots altimeter setting
floatyFeetThe decision height for the radio altimeter
floaty???Show our path as we fly?
floaty???Vacuum Ratio
floaty???Vacuum 2 Ratio
floatypixelsAdjustment to the artificial horizon bars (pilot)
floatypixelsAdjustment to the artificial horizon bars (copilot)
floatydegmIndicated cockpit heading in magnetic degrees
floaty???Hydraulic Quantity 1
floaty???Hydraulic Quantity 2
intyboolBleeding air is on (legacy)
intyenum0=off,1=L,2=B,3=R,4=APU
floaty???The desired cabin altitude (BEFORE 730 this was incorrectly int type)
floaty???The desired cabin altitude rate change (BEFORE 730 this was incorrectly int type)
floatypsi????
floatn???The real cabin altitude (BEFORE 730 this was incorrectly int type)
floatn???The real cabin altitude rate change (BEFORE 730 this was incorrectly int type)
floaty???Timeout for some kind of pressure test/
floaty???Max altitude the plane can keep pressure at?
intyboolPressure dump switch
intyboolPressure dump to altitude switch
inty10HzThe current frequency of the nav1 radio.
inty10HzThe current frequency of the nav2 radio.
inty10HzThe current frequency of the copm1 radio.
inty10HzThe current frequency of the com2 radio.
inty10HzThe current frequency of the first automatic direction finder.
inty10HzThe current frequency of the second automatic direction finder.
inty10HzThe current frequency of the standalone DME receiver.
inty10HzThe standby frequency for the radio mentioned above for flip/flop radios.
inty10HzThe standby frequency for the radio mentioned above for flip/flop radios.
inty10HzThe standby frequency for the radio mentioned above for flip/flop radios.
inty10HzThe standby frequency for the radio mentioned above for flip/flop radios.
inty10HzThe standby frequency for the radio mentioned above for flip/flop radios.
inty10HzThe standby frequency for the radio mentioned above for flip/flop radios.
inty10HzThe standby frequency for the radio mentioned above for flip/flop radios.

NOTE: X-Plane does not currently feature a flip-flop standalone DME instrument, but the data exists.

floatydegtThe 'obs' heading programmed into VOR and HSI gauges that follow nav radio 1. (true: legacy)
floatydegtThe 'obs' heading programmed into VOR and HSI gauges that follow nav radio 2. (true: legacy)
floatydegmThe 'obs' heading programmed into VOR and HSI gauges that follow nav radio 1. (mag: modern) pilot
floatydegmThe 'obs' heading programmed into VOR and HSI gauges that follow nav radio 1. (mag: modern) copilot
floatydegmThe 'obs' heading programmed into VOR and HSI gauges that follow nav radio 2. (mag: modern) pilot
floatydegmThe 'obs' heading programmed into VOR and HSI gauges that follow nav radio 2. (mag: modern) copilot
floatydegThe relative bearing to the beacon indicated by nav1. Set override with override_navneedles
floatydegThe relative bearing to the beacon indicated by nav2. Set override with override_navneedles
floatydegThe relative bearing to the beacon indicated by adf1. Use override_adf to stg.
floatydegThe relative bearing to the beacon indicated by adf2. Use override_adf to stg.
floatydegThe relative bearing to the GPS 1 destination.
floatydegThe relative bearing to the GPS 2 destination.
floatndegThe relative bearing to whatever becaon the standalone DME is programmed for.
floatyprcntThe deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - pilot. override_navneedles
floatyprcntThe deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - copilot. override_navneedles
floatyprcntThe deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - pilot. override_navneedles
floatyprcntThe deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - copilot. override_navneedles
floatyprcntThe deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - pilot. override_gps
floatyprcntThe deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - copilot. override_gps
floatyprcntThe deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - pilot. override_gps
floatyprcntThe deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - copilot. override_gps
floatyprcntThe deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - pilot. override_navneedles
floatyprcntThe deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - copilot. override_navneedles
floatyprcntThe deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - pilot. override_navneedles
floatyprcntThe deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - copilot. override_navneedles
floatyprcntThe deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - pilot. override_gps
floatyprcntThe deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - copilot. override_gps
floatyprcntThe deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - pilot. override_gps
floatyprcntThe deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - copilot. override_gps
intyenumWhether we are heading to or from (or over) our nav1 beacon - pilot.
intyenumWhether we are heading to or from (or over) our nav1 beacon - copilot.
intyenumWhether we are heading to or from (or over) our nav2 beacon - pilot.
intyenumWhether we are heading to or from (or over) our nav2 beacon - copilot.
intyenumWhether we are heading to or from (or over) our nav2 beacon - pilot.
intyenumWhether we are heading to or from (or over) our nav2 beacon - copilot.
intyenumWhether we are heading to or from (or over) our nav2 beacon - pilot.
intyenumWhether we are heading to or from (or over) our nav2 beacon - copilot.
intnboolAre we receiving an expected glide slope for nav1
intnboolAre we receiving an expected glide slope for nav2
floatynautical_milesOur distance in nautical miles from the beacon tuned in on nav1. override_navneedles
floatynautical_milesOur distance in nautical miles from the beacon tuned in on nav2. override_navneedles
floatynautical_milesOur distance in nautical miles from the beacon tuned in on adf1. override_dme
floatynautical_milesOur distance in nautical miles from the beacon tuned in on adf2. override_dme
floatynautical_milesOur distance in nautical miles from the beacon tuned in on the GPS. override_gps
floatynautical_milesOur distance in nautical miles from the beacon tuned in on the GPS. override_gps
floatynautical_milesOur distance in nautical miles from the beacon tuned in on the standalone DME receiver. override_dme
floatyknotsOur closing speed to the beacon tuned in on nav1. override_dme
floatyknotsOur closing speed to the beacon tuned in on nav2. override_dme
floatyknotsOur closing speed to the beacon tuned in on adf1. override_dme
floatyknotsOur closing speed to the beacon tuned in on adf2. override_dme
floatyknotsOur closing speed to the beacon tuned in on the GPS. override_dme
floatyknotsOur closing speed to the beacon tuned in on the GPS. override_dme
floatyknotsOur closing speed to the beacon tuned in on the standalone DME receiver. override_dme
floatyminsOur time to reach the beacon tuned in on nav1. override_dme (Dataref is labeled - this has always been minutes.)
floatyminsOur time to reach the beacon tuned in on nav2. override_dme (Dataref is labeled - this has always been minutes.)
floatyminsOur time to reach the beacon tuned in on adf1. override_dme (Dataref is labeled - this has always been minutes.)
floatyminsOur time to reach the beacon tuned in on adf2. override_dme (Dataref is labeled - this has always been minutes.)
floatyminsOur time to reach the beacon tuned in on the GPS 1. override_dme (Dataref is labeled - this has always been minutes.)
floatyminsOur time to reach the beacon tuned in on the GPS 2. override_dme (Dataref is labeled - this has always been minutes.)
floatyminsOur time to reach the beacon tuned in on the standalone DME. override_dme (Dataref is labeled - this has always been minutes.)\
floatydegmThe localizer course for Nav1 or tuned in radial for a VOR. (Magnetic, new) - pilot use override_navneedles
floatydegmThe localizer course for Nav1 or tuned in radial for a VOR. (Magnetic, new) - copilot use override_navneedles
floatydegmThe localizer course for Nav2 or tuned in radial for a VOR. (Magnetic, new) - pilot use override_navneedles
floatydegmThe localizer course for Nav2 or tuned in radial for a VOR. (Magnetic, new) - copilot use override_navneedles
floatydegmThe localizer course for GPS 1 or tuned in radial for a VOR (Magnetic, new) - pilot - use override_gps
floatydegmThe localizer course for GPS 1 or tuned in radial for a VOR (Magnetic, new) - copilot - use override_gps
floatydegmThe localizer course for GPS 2 or tuned in radial for a VOR (Magnetic, new) - pilot - use override_gps
floatydegmThe localizer course for GPS 2 or tuned in radial for a VOR (Magnetic, new) - copilot - use override_gps
floatydegThe glide slope slope for nav1. Writable with override_navneedles starting in 940.
floatydegThe glide slope slope for nav2. Writable with override_navneedles starting in 940.
floatydegThe glide slope slope for the GPS 1. Writable with override_gps.
floatydegThe glide slope slope for the GPS 1. Writable with override_gps.
intycodeOur transponder code.
intnboolWhether we are squawking ident right now.
intn???Whether the transponder is lit
floatyratioTransponder light brightness ratio from 0 to 1
intyenumTransponder mode (off=0,stdby=1,on=2,test=3)
floatydegmMagnetic heading of the compass card for VOR 1 - pilot.
floatydegmMagnetic heading of the compass card for VOR 1 - copilot.
floatydegmMagnetic heading of the compass card for VOR 2 - pilot.
floatydegmMagnetic heading of the compass card for VOR 2 - copilot.
floatydegmMagnetic heading of the compass card for ADF 1 - pilot.
floatydegmMagnetic heading of the compass card for ADF 1 - copilot.
floatydegmMagnetic heading of the compass card for ADF 2 - pilot.
floatydegmMagnetic heading of the compass card for ADF 2 - copilot.
intyboolDoes this nav aid have DME? Use override_dme to set
intyboolDoes this nav aid have DME? Use override_dme to set
intyboolDoes this adf aid have DME? Use override_dme to set
intyboolDoes this adf aid have DME? Use override_dme to set
intyboolDoes this adf aid have DME? Use override_dme to set
floaty???OBS (was true, mag in 710)
inty???Suppresses Gear Audio
inty???Suppresses Marker Audio
int[6]nenumType of NAVAID that is tuned in.
intyintautopilot source 0 is pilot, 1 is copilot
intyintfor a multifunction receiver...0-5 for nav1,nav2,com1,com2,adf1,adf2.
intyintdoes the GPS 1 provide vertical guidance? Write with override_gps
intyintdoes the GPS 2 provide vertical guidance? Write with override_gps
inty???Which nav radio is the slaved DME connected to
inty???Is the standalone DME showing distance or groundspeed/time
inty???Is the HSI showing nav1, nav2, or GPS
inty???Is the HSI showing nav1, nav2, or GPS
inty???Is the RMI showing nav1, nav2, or GPS
inty???Is the RMI showing nav1, nav2, or GPS
inty???Is the left side of a VOR/ADF RMI showing the VOR or ADF
inty???Is the left side of a VOR/ADF RMI showing the VOR or ADF
inty???Is the right side of a VOR/ADF RMI showing the VOR or ADF
inty???Is the right side of a VOR/ADF RMI showing the VOR or ADF
inty???Is the first EFIS DME showing nothing, dist to VOR, or dist to ADF
inty???Is the second EFIS DME showing nothing, dist to VOR, or dist to ADF
inty???Settings for the marker beacon audio panel
inty???Settings for the com radio audio panel. 6=com1,7=com2
intyboolIs the anti-icing system on. This turns on EVERY anti-ice system.
intyboolTurns on inlet heating for engine 1
int[8]yboolTurns on inlet heating - array access to all engines, up to 8. (Deprecated - use correct spelled dataref)
int[8]yboolTurns on inlet heating - array access to all engines, up to 8.
intyboolTurns on prop heat for prop 1
int[8]yboolTurns on prop heat - array access to all props, up to 8.
intyboolTurns on anti-icing fr the windshield
intyboolIs the pitot heat on
intyboolIs the backup pitot heat on
intyboolTurns on anti-icing for alpha vane heater, pilot side
intyboolTurns on anti-icing for alpha vane heater, copilot side
intyboolTurns on surface heat on the wings
intyboolTurns on surface heat on the left wing
intyboolTurns on surface heat on the right wing
intyboolTurns on the wing-surface anti-ice boot (knocks ice off I think).
float[8]yratio????
intyboolignition source is turned on automatically on low N1 to prevent flameout
intyboolTurns on ice detect
inty???Settings for the autobrake control
inty???Settings for auto-feathering mode
inty???Is the yaw damper on
inty???Is the artificial stability system on?
inty??????
inty???Is the parachute deployed
inty???Are jatos on
inty???Is prop sync on
inty???Are puffers on
inty???Is water scoop active
inty???Is the arresting gear deployed
inty???Is the canopy handle open
inty???Are we dumping fuel
inty??????
inty???Is the moving map showing the map or another HSI
intyenum0=app,1=vor,2=map,3=nav,4=pln specific mode of the map (or HSI)
inty???The display range for the moving map
inty???The display mode for the ECAM
intybooleanGear handle is up or down?
intybooleanDoes the EFIS display show storms/weather? - legacy - origin dataref contained a typo
intybooleanDoes the EFIS display show storms/weather?
floatyratioAlpha level of EFIS weather from 0 to 1
intybooleanDoes the EFIS show other aircraft?
intybooleanDoes the EFIS show other airports?
intybooleanDoes the EFIS show waypoints?
intybooleanDoes the EFIS show VORs?
intybooleanDoes the EFIS show NDBs?
intyenumWhat mode is the Argus 2000 in
intybooleanNo Smoking
intybooleanFasten Seat Belts
floatysecondsTime master caution will go out. (Use command-system instead of this dataref.)
floatybooleanMaster caution is enabled for being lit (because it is not pressed)
floatybooleanMaster warning is enabled for being lit (because it is not pressed)
floatybooleanMaster accept is enabled for being lit (because it is not pressed)
floatysecondsTime annunciator test will end (use annunciator_test_pressed instead)
intnbooleanTrue if the annunciator test button is pressed now.
intnbooleanThe autopilot is beeping as part of its self-test
intnbooleanThe autopilot mode lights are on as part of its self test
intnbooleanThe autopilot trim lights are on as part of its self test
intnbooleanThe autopilot engaged lights are on as part of their self test
intybooleanMaster caution light on/off
intybooleanMaster warning
intybooleanMaster accept light on/off
intybooleanautopilot has been disconnected
intybooleanlow vacuum pressure
intybooleanlow battery voltage
intybooleanrunning out of fuel
intybooleanhydraulic pressure low
intybooleanspeedbrakes deployed
intybooleanGPWS failed
intybooleanice detected
intybooleanlow rotor speed
intybooleanhigh rotor speed
intybooleanpitot heat off
intybooleantransonic
intybooleanslats deployed
intybooleanflight director failure
intybooleanautopilot failure
intybooleanyaw damper failure
int[8]ybooleanfuel pressure low - per engine
int[8]ybooleanfuel pressure low - per engine
int[8]ybooleanoil temperature high - per engine
int[8]ybooleangenerator off - per engine
int[8]ybooleanchip detected - per engine
int[8]ybooleanengine fire - per engine
int[8]ybooleanigniter on - per engine
int[8]ybooleanreverser on - per engine
int[8]ybooleanburner on - per engine
int[2]ybooleaninverter off - per 2 inverters
int[8]ybooleanN1 of engine is too low for AC - per engine
int[8]ybooleanN1 too high - per engine
int[8]ybooleanreversers not ready
int[8]ybooleanice vain extended (per engine)
int[8]ybooleanice vain failed (per engine)
int[8]ybooleanbleed air off (per engine)
int[8]ybooleanbleed air failed (per engine)
int[8]ybooleanauto feather armed (per engine)
int[9]ybooleanfuel transfer on (per tank)
intybooleanduct overheated
intybooleanbattery is charging too rapidly - may overheat
intybooleancabin altitude at or above 12500
intybooleanautopilot trim failure
intybooleanelectric trim is off
intybooleancrossfeed on
intybooleanlanding or taxiway light on but gear up
intybooleancabin door is open
intybooleanexternal power is on
intybooleanpassenger oxygen on
intybooleangear is unsafe
intybooleanautopilot trimming down
intybooleanautopilot trimming up
intybooleanautopilot bank limit is turned ON, autopilot will keep bank below 12.5 degrees of bank
intybooleanautopilot soft ride is on
intybooleanno inverters are on
intybitfieldfuel pressure low
intybitfieldoil pressure low
intybitfieldoil temperature too high
intybitfieldgenerators are off or broken
intybitfielda chip has been detected in, um, a prop or turbine?
intybitfieldyer engines are on fire, fer cryin out loud
intybitfieldauto ignition ???
intybitfieldreversers deployed
intybitfieldafterburners on
intybitfieldinverters are off or broken
inty???Are guns armed
inty???Are rockets armed
inty???Are missiles armed
inty???Are bombs armed
inty???Firing mode (single, ripple, etc. for bombs)
inty???Firing rate (for bombs)
inty???Index of plane that is being targeted
inty???INDIVIDUAL weapon selected
floaty[0..1.5]Actual speed brake deployment [0..1 = schedule for in-air, 1..1.5 = extra deployment when on ground]
floaty[0..1]Requested flap deployment, 0 = off, 1 = max
floatyratioThis is how locked the tail-wheel is ... 0 is free castoring, 1 is locked.
floaty[-1..1]Current Aileron Trim, -1 = max left, 1 = max right
floatymetersDistance Traveled
floaty[-1..1]Elevation Trim, -1 = max nose down, 1 = max nose up
floaty[0..1]Actual flap 1 deployment ratio
floaty[0..1]Actual flap 2 deployment ratio
floaty[0..1]Left Brake - additional braking force (
floaty[0..1]Right Brake
floatydegreesDeflection Left Aileron 1
floatydegreesDeflection Left Aileron 2
floatydegreesDeflection Right Aileron 1
floatydegreesDeflection Right Aileron 2
floatydegreesDeflection Left Rudder
floatydegreesDeflection Right Rudder
floatydegreesDeflection Left Spoiler
floatydegreesDeflection Right Spoiler
float[56]ydegrees[WING] Deflection Aileron 1
float[56]ydegrees[WING] Deflection Aileron 2
float[56]ydegrees[WING] Deflection Spoilers
float[56]ydegrees[WING] Deflection Spoilers 2
float[56]ydegrees[WING]
float[56]ydegrees[WING] Deflection Rudders
float[56]ydegrees[WING] Deflection Rudders
float[56]ydegrees[WING] Deflection Elevators
float[56]ydegrees[WING] Deflection Elevators
float[56]ydegrees[WING] Deflection Flaps
float[56]ydegrees[WING] Deflection Flaps
floaty[-0.5..1]Speed Brake, -0.5 = armed, 0 = off, 1 = max deployment
floaty[0..1]Requested thrust vector
floaty[0..1]Actual wing sweep ratio
floaty[0..1]Requested sweep ratio
floaty[0..1]Actual slat deployment ratio
floaty[0..1]Parking Brake, 1 = max
floaty[-1..1]Rotor Trim
floaty[-1..1]Rudder Trim, -1 = max left, 1 = max right
floaty[0..1]Requested incidence
floaty[0..1]Requested dihedral
floaty[0..1]Actual thrust vector
floaty[0..1]Actual incidence
floaty[0..1]Actual dihedral
floatyratiotailhook deployment ratio, 0 is up 1 is down
floatyratiocanopy deployment ratio, 0 is down 1 is up
floatydegreesDeflection Wing 1 Left Aileron 1
floatydegreesDeflection Wing 1 Left Aileron 2
floatydegreesDeflection Wing 1 Right Aileron 1
floatydegreesDeflection Wing 1 Right Aileron 2
floatydegreesDeflection Wing 2 Left Aileron 1
floatydegreesDeflection Wing 2 Left Aileron 2
floatydegreesDeflection Wing 2 Right Aileron 1
floatydegreesDeflection Wing 2 Right Aileron 2
floatydegreesDeflection Wing 3 Left Aileron 1
floatydegreesDeflection Wing 3 Left Aileron 2
floatydegreesDeflection Wing 3 Right Aileron 1
floatydegreesDeflection Wing 3 Right Aileron 2
floatydegreesDeflection Wing 4 Left Aileron 1
floatydegreesDeflection Wing 4 Left Aileron 2
floatydegreesDeflection Wing 4 Right Aileron 1
floatydegreesDeflection Wing 4 Right Aileron 2
floatydegreesDeflection Wing 1 Left Spoiler 1
floatydegreesDeflection Wing 1 Left Spoiler 2
floatydegreesDeflection Wing 1 Right Spoiler 1
floatydegreesDeflection Wing 1 Right Spoiler 2
floatydegreesDeflection Wing 2 Left Spoiler 1
floatydegreesDeflection Wing 2 Left Spoiler 2
floatydegreesDeflection Wing 2 Right Spoiler 1
floatydegreesDeflection Wing 2 Right Spoiler 2
floatydegreesDeflection Wing 3 Left Spoiler 1
floatydegreesDeflection Wing 3 Left Spoiler 2
floatydegreesDeflection Wing 3 Right Spoiler 1
floatydegreesDeflection Wing 3 Right Spoiler 2
floatydegreesDeflection Wing 4 Left Spoiler 1
floatydegreesDeflection Wing 4 Left Spoiler 2
floatydegreesDeflection Wing 4 Right Spoiler 1
floatydegreesDeflection Wing 4 Right Spoiler 2
floatydegreesDeflection Wing 1 Left Flap 1
floatydegreesDeflection Wing 1 Left Flap 2
floatydegreesDeflection Wing 1 Right Flap 1
floatydegreesDeflection Wing 1 Right Flap 2
floatydegreesDeflection Wing 2 Left Flap 1
floatydegreesDeflection Wing 2 Left Flap 2
floatydegreesDeflection Wing 2 Right Flap 1
floatydegreesDeflection Wing 2 Right Flap 2
floatydegreesDeflection Wing 3 Left Flap 1
floatydegreesDeflection Wing 3 Left Flap 2
floatydegreesDeflection Wing 3 Right Flap 1
floatydegreesDeflection Wing 3 Right Flap 2
floatydegreesDeflection Wing 4 Left Flap 1
floatydegreesDeflection Wing 4 Left Flap 2
floatydegreesDeflection Wing 4 Right Flap 1
floatydegreesDeflection Wing 4 Right Flap 2
floatydegreesDeflection Wing 1 Left Yaw Brake
floatydegreesDeflection Wing 1 Right Yaw Brake
floatydegreesDeflection Wing 2 Left Yaw Brake
floatydegreesDeflection Wing 2 Right Yaw Brake
floatydegreesDeflection Wing 3 Left Yaw Brake
floatydegreesDeflection Wing 3 Right Yaw Brake
floatydegreesDeflection Wing 4 Left Yaw Brake
floatydegreesDeflection Wing 4 Right Yaw Brake
floatydegreesDeflection Wing 1 Elevator 1
floatydegreesDeflection Wing 1 Elevator 2
floatydegreesDeflection Wing 2 Elevator 1
floatydegreesDeflection Wing 2 Elevator 2
floatydegreesDeflection Wing 1 Rudder 1
floatydegreesDeflection Wing 1 Rudder 2
floatydegreesDeflection Wing 2 Rudder 1
floatydegreesDeflection Wing 2 Rudder 2
floatydegreesDeflection Misc Wing 1 Aileron 1
floatydegreesDeflection Misc Wing 1 Aileron 2
floatydegreesDeflection Misc Wing 1 Spoiler 1
floatydegreesDeflection Misc Wing 1 Spoiler 2
floatydegreesDeflection Misc Wing 1 Flap 1
floatydegreesDeflection Misc Wing 1 Flap 2
floatydegreesDeflection Misc Wing 1 Yaw Brake
floatydegreesDeflection Misc Wing 1 Elevator 1
floatydegreesDeflection Misc Wing 1 Elevator 2
floatydegreesDeflection Misc Wing 1 Rudder 1
floatydegreesDeflection Misc Wing 1 Rudder 2
floatydegreesDeflection Misc Wing 2 Aileron 1
floatydegreesDeflection Misc Wing 2 Aileron 2
floatydegreesDeflection Misc Wing 2 Spoiler 1
floatydegreesDeflection Misc Wing 2 Spoiler 2
floatydegreesDeflection Misc Wing 2 Flap 1
floatydegreesDeflection Misc Wing 2 Flap 2
floatydegreesDeflection Misc Wing 2 Yaw Brake
floatydegreesDeflection Misc Wing 2 Elevator 1
floatydegreesDeflection Misc Wing 2 Elevator 2
floatydegreesDeflection Misc Wing 2 Rudder 1
floatydegreesDeflection Misc Wing 2 Rudder 2
floatydegreesDeflection Misc Wing 3 Aileron 1
floatydegreesDeflection Misc Wing 3 Aileron 2
floatydegreesDeflection Misc Wing 3 Spoiler 1
floatydegreesDeflection Misc Wing 3 Spoiler 2
floatydegreesDeflection Misc Wing 3 Flap 1
floatydegreesDeflection Misc Wing 3 Flap 2
floatydegreesDeflection Misc Wing 3 Yaw Brake
floatydegreesDeflection Misc Wing 3 Elevator 1
floatydegreesDeflection Misc Wing 3 Elevator 2
floatydegreesDeflection Misc Wing 3 Rudder 1
floatydegreesDeflection Misc Wing 3 Rudder 2
floatydegreesDeflection Misc Wing 4 Aileron 1
floatydegreesDeflection Misc Wing 4 Aileron 2
floatydegreesDeflection Misc Wing 4 Spoiler 1
floatydegreesDeflection Misc Wing 4 Spoiler 2
floatydegreesDeflection Misc Wing 4 Flap 1
floatydegreesDeflection Misc Wing 4 Flap 2
floatydegreesDeflection Misc Wing 4 Yaw Brake
floatydegreesDeflection Misc Wing 4 Elevator 1
floatydegreesDeflection Misc Wing 4 Elevator 2
floatydegreesDeflection Misc Wing 4 Rudder 1
floatydegreesDeflection Misc Wing 4 Rudder 2
floatydegreesDeflection Misc Wing 5 Aileron 1
floatydegreesDeflection Misc Wing 5 Aileron 2
floatydegreesDeflection Misc Wing 5 Spoiler 1
floatydegreesDeflection Misc Wing 5 Spoiler 2
floatydegreesDeflection Misc Wing 5 Flap 1
floatydegreesDeflection Misc Wing 5 Flap 2
floatydegreesDeflection Misc Wing 5 Yaw Brake
floatydegreesDeflection Misc Wing 5 Elevator 1
floatydegreesDeflection Misc Wing 5 Elevator 2
floatydegreesDeflection Misc Wing 5 Rudder 1
floatydegreesDeflection Misc Wing 5 Rudder 2
floatydegreesDeflection Misc Wing 6 Aileron 1
floatydegreesDeflection Misc Wing 6 Aileron 2
floatydegreesDeflection Misc Wing 6 Spoiler 1
floatydegreesDeflection Misc Wing 6 Spoiler 2
floatydegreesDeflection Misc Wing 6 Flap 1
floatydegreesDeflection Misc Wing 6 Flap 2
floatydegreesDeflection Misc Wing 6 Yaw Brake
floatydegreesDeflection Misc Wing 6 Elevator 1
floatydegreesDeflection Misc Wing 6 Elevator 2
floatydegreesDeflection Misc Wing 6 Rudder 1
floatydegreesDeflection Misc Wing 6 Rudder 2
floatydegreesDeflection Misc Wing 7 Aileron 1
floatydegreesDeflection Misc Wing 7 Aileron 2
floatydegreesDeflection Misc Wing 7 Spoiler 1
floatydegreesDeflection Misc Wing 7 Spoiler 2
floatydegreesDeflection Misc Wing 7 Flap 1
floatydegreesDeflection Misc Wing 7 Flap 2
floatydegreesDeflection Misc Wing 7 Yaw Brake
floatydegreesDeflection Misc Wing 7 Elevator 1
floatydegreesDeflection Misc Wing 7 Elevator 2
floatydegreesDeflection Misc Wing 7 Rudder 1
floatydegreesDeflection Misc Wing 7 Rudder 2
floatydegreesDeflection Misc Wing 8 Aileron 1
floatydegreesDeflection Misc Wing 8 Aileron 2
floatydegreesDeflection Misc Wing 8 Spoiler 1
floatydegreesDeflection Misc Wing 8 Spoiler 2
floatydegreesDeflection Misc Wing 8 Flap 1
floatydegreesDeflection Misc Wing 8 Flap 2
floatydegreesDeflection Misc Wing 8 Yaw Brake
floatydegreesDeflection Misc Wing 8 Elevator 1
floatydegreesDeflection Misc Wing 8 Elevator 2
floatydegreesDeflection Misc Wing 8 Rudder 1
floatydegreesDeflection Misc Wing 8 Rudder 2
floatydegreesDeflection Misc Wing 9 Aileron 1
floatydegreesDeflection Misc Wing 9 Aileron 2
floatydegreesDeflection Misc Wing 9 Spoiler 1
floatydegreesDeflection Misc Wing 9 Spoiler 2
floatydegreesDeflection Misc Wing 9 Flap 1
floatydegreesDeflection Misc Wing 9 Flap 2
floatydegreesDeflection Misc Wing 9 Yaw Brake
floatydegreesDeflection Misc Wing 9 Elevator 1
floatydegreesDeflection Misc Wing 9 Elevator 2
floatydegreesDeflection Misc Wing 9 Rudder 1
floatydegreesDeflection Misc Wing 9 Rudder 2
floatydegreesDeflection Misc Wing 10 Aileron 1
floatydegreesDeflection Misc Wing 10 Aileron 2
floatydegreesDeflection Misc Wing 10 Spoiler 1
floatydegreesDeflection Misc Wing 10 Spoiler 2
floatydegreesDeflection Misc Wing 10 Flap 1
floatydegreesDeflection Misc Wing 10 Flap 2
floatydegreesDeflection Misc Wing 10 Yaw Brake
floatydegreesDeflection Misc Wing 10 Elevator 1
floatydegreesDeflection Misc Wing 10 Elevator 2
floatydegreesDeflection Misc Wing 10 Rudder 1
floatydegreesDeflection Misc Wing 10 Rudder 2
floatydegreesDeflection Misc Wing 11 Aileron 1
floatydegreesDeflection Misc Wing 11 Aileron 2
floatydegreesDeflection Misc Wing 11 Spoiler 1
floatydegreesDeflection Misc Wing 11 Spoiler 2
floatydegreesDeflection Misc Wing 11 Flap 1
floatydegreesDeflection Misc Wing 11 Flap 2
floatydegreesDeflection Misc Wing 11 Yaw Brake
floatydegreesDeflection Misc Wing 11 Elevator 1
floatydegreesDeflection Misc Wing 11 Elevator 2
floatydegreesDeflection Misc Wing 11 Rudder 1
floatydegreesDeflection Misc Wing 11 Rudder 2
floatydegreesDeflection Misc Wing 12 Aileron 1
floatydegreesDeflection Misc Wing 12 Aileron 2
floatydegreesDeflection Misc Wing 12 Spoiler 1
floatydegreesDeflection Misc Wing 12 Spoiler 2
floatydegreesDeflection Misc Wing 12 Flap 1
floatydegreesDeflection Misc Wing 12 Flap 2
floatydegreesDeflection Misc Wing 12 Yaw Brake
floatydegreesDeflection Misc Wing 12 Elevator 1
floatydegreesDeflection Misc Wing 12 Elevator 2
floatydegreesDeflection Misc Wing 12 Rudder 1
floatydegreesDeflection Misc Wing 12 Rudder 2
floatydegreesDeflection Misc Wing 13 Aileron 1
floatydegreesDeflection Misc Wing 13 Aileron 2
floatydegreesDeflection Misc Wing 13 Spoiler 1
floatydegreesDeflection Misc Wing 13 Spoiler 2
floatydegreesDeflection Misc Wing 13 Flap 1
floatydegreesDeflection Misc Wing 13 Flap 2
floatydegreesDeflection Misc Wing 13 Yaw Brake
floatydegreesDeflection Misc Wing 13 Elevator 1
floatydegreesDeflection Misc Wing 13 Elevator 2
floatydegreesDeflection Misc Wing 13 Rudder 1
floatydegreesDeflection Misc Wing 13 Rudder 2
floatydegreesDeflection Misc Wing 14 Aileron 1
floatydegreesDeflection Misc Wing 14 Aileron 2
floatydegreesDeflection Misc Wing 14 Spoiler 1
floatydegreesDeflection Misc Wing 14 Spoiler 2
floatydegreesDeflection Misc Wing 14 Flap 1
floatydegreesDeflection Misc Wing 14 Flap 2
floatydegreesDeflection Misc Wing 14 Yaw Brake
floatydegreesDeflection Misc Wing 14 Elevator 1
floatydegreesDeflection Misc Wing 14 Elevator 2
floatydegreesDeflection Misc Wing 14 Rudder 1
floatydegreesDeflection Misc Wing 14 Rudder 2
floatydegreesDeflection Misc Wing 15 Aileron 1
floatydegreesDeflection Misc Wing 15 Aileron 2
floatydegreesDeflection Misc Wing 15 Spoiler 1
floatydegreesDeflection Misc Wing 15 Spoiler 2
floatydegreesDeflection Misc Wing 15 Flap 1
floatydegreesDeflection Misc Wing 15 Flap 2
floatydegreesDeflection Misc Wing 15 Yaw Brake
floatydegreesDeflection Misc Wing 15 Elevator 1
floatydegreesDeflection Misc Wing 15 Elevator 2
floatydegreesDeflection Misc Wing 15 Rudder 1
floatydegreesDeflection Misc Wing 15 Rudder 2
floatydegreesDeflection Misc Wing 16 Aileron 1
floatydegreesDeflection Misc Wing 16 Aileron 2
floatydegreesDeflection Misc Wing 16 Spoiler 1
floatydegreesDeflection Misc Wing 16 Spoiler 2
floatydegreesDeflection Misc Wing 16 Flap 1
floatydegreesDeflection Misc Wing 16 Flap 2
floatydegreesDeflection Misc Wing 16 Yaw Brake
floatydegreesDeflection Misc Wing 16 Elevator 1
floatydegreesDeflection Misc Wing 16 Elevator 2
floatydegreesDeflection Misc Wing 16 Rudder 1
floatydegreesDeflection Misc Wing 16 Rudder 2
floatydegreesDeflection Misc Wing 17 Aileron 1
floatydegreesDeflection Misc Wing 17 Aileron 2
floatydegreesDeflection Misc Wing 17 Spoiler 1
floatydegreesDeflection Misc Wing 17 Spoiler 2
floatydegreesDeflection Misc Wing 17 Flap 1
floatydegreesDeflection Misc Wing 17 Flap 2
floatydegreesDeflection Misc Wing 17 Yaw Brake
floatydegreesDeflection Misc Wing 17 Elevator 1
floatydegreesDeflection Misc Wing 17 Elevator 2
floatydegreesDeflection Misc Wing 17 Rudder 1
floatydegreesDeflection Misc Wing 17 Rudder 2
floatydegreesDeflection Misc Wing 18 Aileron 1
floatydegreesDeflection Misc Wing 18 Aileron 2
floatydegreesDeflection Misc Wing 18 Spoiler 1
floatydegreesDeflection Misc Wing 18 Spoiler 2
floatydegreesDeflection Misc Wing 18 Flap 1
floatydegreesDeflection Misc Wing 18 Flap 2
floatydegreesDeflection Misc Wing 18 Yaw Brake
floatydegreesDeflection Misc Wing 18 Elevator 1
floatydegreesDeflection Misc Wing 18 Elevator 2
floatydegreesDeflection Misc Wing 18 Rudder 1
floatydegreesDeflection Misc Wing 18 Rudder 2
floatydegreesDeflection Misc Wing 19 Aileron 1
floatydegreesDeflection Misc Wing 19 Aileron 2
floatydegreesDeflection Misc Wing 19 Spoiler 1
floatydegreesDeflection Misc Wing 19 Spoiler 2
floatydegreesDeflection Misc Wing 19 Flap 1
floatydegreesDeflection Misc Wing 19 Flap 2
floatydegreesDeflection Misc Wing 19 Yaw Brake
floatydegreesDeflection Misc Wing 19 Elevator 1
floatydegreesDeflection Misc Wing 19 Elevator 2
floatydegreesDeflection Misc Wing 19 Rudder 1
floatydegreesDeflection Misc Wing 19 Rudder 2
floatydegreesDeflection Misc Wing 20 Aileron 1
floatydegreesDeflection Misc Wing 20 Aileron 2
floatydegreesDeflection Misc Wing 20 Spoiler 1
floatydegreesDeflection Misc Wing 20 Spoiler 2
floatydegreesDeflection Misc Wing 20 Flap 1
floatydegreesDeflection Misc Wing 20 Flap 2
floatydegreesDeflection Misc Wing 20 Yaw Brake
floatydegreesDeflection Misc Wing 20 Elevator 1
floatydegreesDeflection Misc Wing 20 Elevator 2
floatydegreesDeflection Misc Wing 20 Rudder 1
floatydegreesDeflection Misc Wing 20 Rudder 2
intybooleanWing 1 Left Retract
intybooleanWing 1 Right Retract
intybooleanWing 2 Left Retract
intybooleanWing 2 Right Retract
intybooleanWing 3 Left Retract
intybooleanWing 3 Right Retract
intybooleanWing 4 Left Retract
intybooleanWing 4 Right Retract
intybooleanHoriz Stab Left Retract
intybooleanHoriz Stab Right Retract
intybooleanVert Stab 1 Retract
intybooleanVert Stab 2 Retract
intybooleanMisc Wing 1 Retract
intybooleanMisc Wing 2 Retract
intybooleanMisc Wing 3 Retract
intybooleanMisc Wing 4 Retract
intybooleanMisc Wing 5 Retract
intybooleanMisc Wing 6 Retract
intybooleanMisc Wing 7 Retract
intybooleanMisc Wing 8 Retract
intybooleanMisc Wing 9 Retract
intybooleanMisc Wing 10 Retract
intybooleanMisc Wing 11 Retract
intybooleanMisc Wing 12 Retract
intybooleanMisc Wing 13 Retract
intybooleanMisc Wing 14 Retract
intybooleanMisc Wing 15 Retract
intybooleanMisc Wing 16 Retract
intybooleanMisc Wing 17 Retract
intybooleanMisc Wing 18 Retract
intybooleanMisc Wing 19 Retract
intybooleanMisc Wing 20 Retract
floatyratioWing 1 Left Retract Now
floatyratioWing 1 Right Retract Now
floatyratioWing 2 Left Retract Now
floatyratioWing 2 Right Retract Now
floatyratioWing 3 Left Retract Now
floatyratioWing 3 Right Retract Now
floatyratioWing 4 Left Retract Now
floatyratioWing 4 Right Retract Now
floatyratioHoriz Stab Left Retract Now
floatyratioHoriz Stab Right Retract Now
floatyratioVert Stab 1 Retract Now
floatyratioVert Stab 2 Retract Now
floatyratioMisc Wing 1 Retract Now
floatyratioMisc Wing 2 Retract Now
floatyratioMisc Wing 3 Retract Now
floatyratioMisc Wing 4 Retract Now
floatyratioMisc Wing 5 Retract Now
floatyratioMisc Wing 6 Retract Now
floatyratioMisc Wing 7 Retract Now
floatyratioMisc Wing 8 Retract Now
floatyratioMisc Wing 9 Retract Now
floatyratioMisc Wing 10 Retract Now
floatyratioMisc Wing 11 Retract Now
floatyratioMisc Wing 12 Retract Now
floatyratioMisc Wing 13 Retract Now
floatyratioMisc Wing 14 Retract Now
floatyratioMisc Wing 15 Retract Now
floatyratioMisc Wing 16 Retract Now
floatyratioMisc Wing 17 Retract Now
floatyratioMisc Wing 18 Retract Now
floatyratioMisc Wing 19 Retract Now
floatyratioMisc Wing 20 Retract Now
floatyratioWing 1 Left Retract Max
floatyratioWing 1 Right Retract Max
floatyratioWing 2 Left Retract Max
floatyratioWing 2 Right Retract Max
floatyratioWing 3 Left Retract Max
floatyratioWing 3 Right Retract Max
floatyratioWing 4 Left Retract Max
floatyratioWing 4 Right Retract Max
floatyratioHoriz Stab Left Retract Max
floatyratioHoriz Stab Right Retract Max
floatyratioVert Stab 1 Retract Max
floatyratioVert Stab 2 Retract Max
floatyratioMisc Wing 1 Retract Max
floatyratioMisc Wing 2 Retract Max
floatyratioMisc Wing 3 Retract Max
floatyratioMisc Wing 4 Retract Max
floatyratioMisc Wing 5 Retract Max
floatyratioMisc Wing 6 Retract Max
floatyratioMisc Wing 7 Retract Max
floatyratioMisc Wing 8 Retract Max
floatyratioMisc Wing 9 Retract Max
floatyratioMisc Wing 10 Retract Max
floatyratioMisc Wing 11 Retract Max
floatyratioMisc Wing 12 Retract Max
floatyratioMisc Wing 13 Retract Max
floatyratioMisc Wing 14 Retract Max
floatyratioMisc Wing 15 Retract Max
floatyratioMisc Wing 16 Retract Max
floatyratioMisc Wing 17 Retract Max
floatyratioMisc Wing 18 Retract Max
floatyratioMisc Wing 19 Retract Max
floatyratioMisc Wing 20 Retract Max
floatydegreesDeflection Wing 1 Left Elevator 1
floatydegreesDeflection Wing 1 Left Elevator 2
floatydegreesDeflection Wing 1 Right Elevator 1
floatydegreesDeflection Wing 1 Right Elevator 2
floatydegreesDeflection Wing 2 Left Elevator 1
floatydegreesDeflection Wing 2 Left Elevator 2
floatydegreesDeflection Wing 2 Right Elevator 1
floatydegreesDeflection Wing 2 Right Elevator 2
floatydegreesDeflection Wing 3 Left Elevator 1
floatydegreesDeflection Wing 3 Left Elevator 2
floatydegreesDeflection Wing 3 Right Elevator 1
floatydegreesDeflection Wing 3 Right Elevator 2
floatydegreesDeflection Wing 4 Left Elevator 1
floatydegreesDeflection Wing 4 Left Elevator 2
floatydegreesDeflection Wing 4 Right Elevator 1
floatydegreesDeflection Wing 4 Right Elevator 2
float[8]n???Blade alpha
float[8]n???Disc tilt
float[8]n???Blade alpha
float[8]n???Disc tilt
float[8]n??????
float[8]n??????
float[8]y??????
float[8]y??????
float[8]ypercentN2 speed as percent of max (per engine)
float[8]yratioExhaust Gas Temperature (ratio from min to max)
float[8]yratioInterturbine Temperature per engine (ratio from min to max, min = 0, max = 700)
float[8]yratioCylinder Head Temperature (ratio from min to max)
float[8]ydegc_or_fEGT (per engine) in degrees - units depend on plane, label wrong
float[8]ydegc_or_fITT (per engine) in degrees - units depend on plane, label wrong
float[8]ydegc_or_fCHT (per engine in degrees - units depend on plane, label wrong
float[8]y???Battery amps (per engine)
float[8]y???Batery volts (per engine)
float[8]yratioCowl flaps control (per engine) 0 = closed, 1 = open
float[8]yEPREngine Pressure Ratio (per engine)
float[8]ykg/sFuel flow (per engine) in kg/second
float[8]y???Generator amps (per engine)
float[8]yratioCarb Heat Control (per engine), 0 = off, 1 = on
float[8]yratioMixture Control (per engine), 0 = cutoff, 1 = full rich
float[8]y???MPR (per engine)
float[8]ypercentN1 speed as percent of max (per engine)
float[8]ypsiOil pressure (per engine) in PSI
float[8]ndegc_or_fOil temp (per engine) in degs - units depend on plane, dref name wrong
float[8]nratioOil pressure (per engine) as ratio of max
float[8]yratioOil temp (per engine) a ratio of max
float[8]y???Power (per engine)
float[8]yrad/secCommanded Prop Speed (per engine)
float[8]n???Sigma (per engine) - YOU SHOULD NEVER WRITE TO THIS DATAREF! Read only in v11.00
float[8]yratioThrottle (per engine) as set by user, 0 = idle, 1 = max
float[8]yratioThrottle (per engine) when overridden by you, plus with thrust vectors - use override_throttles to change.
floatyratioAn override from 0.0 to max fwd thrust for overriding all throttles. Set to -2.0 to disengage. DEPRECATED
float[8]yNewtonMetersTorque (per engine)
int[8]ybooleanEngine on and using fuel (only reliable in 740 and later)
int[8]ybooleanAfterburner on (only reliable in 740 and later)
int[8]yenumProp mode: feather=0,normal=1,beta=2,reverse=3
float[8]y??????
float[8]y??????
float[8]y??????
float[8]yratioAmount of carb ice buildup (0-1)
float[8]yrad/secEngine speed in radians/second
float[8]ydegreesProp Pitch as commanded by the user.
float[8]y???Efficiency
float[8]yrad/secProp speed in radians/second
float[8]y???Thrust
float[8]y??????
float[8]nnewton-metersTorque for this prop after transmissions
float[8]nnewton-metersMaximum torque this prop will get after transmissions
float[8]y??????
float[8]n??????
float[8][3]n??????
float[8]ydegreesPitch as we use, after all effects. Use override_prop_pitch to change.
float[8]ndegreesThis is the angle of the prop or engine-fan as it rotates. You will see this value circulate 0 to 360 degrees over and over as the engine runs and the prop or fan turns. Override with /prop_disc/override per engine!
intybooleanBurner is on or off
intybooleanBurner is high or low
floatyratioRatio of icing on wings/airframe - left wing
floatyratioRatio of icing on wings/airframe - right wing
floatyratioRatio of icing on pitot tube
floatyratioRatio of icing on pitot tube2
floatyratioRatio of icing on the prop - first prop
floatyratioRatio of icing on the air inlets - first engine
float[8]yratioRatio of icing on the prop - array access to all props.
float[8]yratioRatio of icing on the air inlets - array access to all engines.
floatyratioRatio of icing on the windshield
floatyratioRatio of icing on alpha vane - pilot AoA
floatyratioRatio of icing on alpha vane - copilot AoA
inty???Stall Warning
inty??????
inty??????
inty??????
inty??????
intn???User Aircraft is on the ground when this is set to 1
intn??????
inty??????
inty???Lo Rotor Warning
floatnNewtonsAerodynamic forces - sideways - ACF X
floatnNewtonsAerodynamic forces - upward - ACF Y
floatnNewtonsAerodynamic forces - backward - ACF Z
floatyNewtonsforce sideways by all engines on the ACF. Override with override_engines
floatyNewtonsforce upward by all engines on the ACF. Override with override_engines Writable in v10 only
floatyNewtonsforce backward by all engines on the ACF (usually this is a negative number). Override with override_engines
floatnNewtonsGear/ground forces - sideways - ACF X
floatnNewtonsGear/ground forces - upward - ACF Y
floatnNewtonsGear/ground forces - backward - ACF Z
floatyNewtonstotal/ground forces - ACF X axis. Override with override_forces
floatyNewtonsTotal/ground forces - ACF Y axis. Override with override_forces
floatyNewtonstotal/ground forces - ACF Z axis. Override with override_forces
floatnNMThe roll moment due to aerodynamic forces - positive = right roll.
floatnNMThe pitch moment due to aerodynamic forces - positive = pitch up.
floatnNMThe yaw moment due to aerodynamic forces - positive = yaw right/clockwise.
floatyNMThe roll moment due to prop forces. Override with override_engines - positive = right roll.
floatyNMThe pitch moment due to prop forces. Override with override_engines - positive = pitch up.
floatyNMThe yaw moment due to prop forces. Override with override_engines - positive = yaw right/clockwise.
floatnNMThe roll moment due to gear forces - positive = right roll.
floatnNMThe pitch moment due to gear forces - positive = pitch up.
floatnNMThe yaw moment due to gear forces positive = yaw right/clockwise.
floatnNMThe roll moment due to asymmetric loading - positive = right roll.
floatnNMThe pitch moment due to asymmetric loading - positive = pitch up.
floatnNMThe yaw moment due to asymmetric loading - positive = yaw right/clockwise.
floatyNMThe roll moment total. Override with override_force - positive = right roll.
floatyNMThe pitch moment total. Override with override_force - positive = pitch up.
floatyNMThe yaw moment total. Override with override_forces - positive = yaw right/clockwise.
floatyNewtonsExtra plugin-provided sideways force (ACF X axis, positive pushes airplane to the right). ADD to this dataref to apply extra force.
floatyNewtonsExtra plugin-provided upward force (ACF Y axis, positive pushes airplane up). ADD to this dataref to apply extra force.
floatyNewtonsExtra plugin-provided forward force. (ACF Z axis, positive pushes airplane backward). ADD to this dataref to apply extra force.
floatyNMExtra plugin-provided roll moment - ADD to this dataref to apply extra force - positive = right roll.
floatyNMExtra plugin-provided pitch moment - ADD to this dataref to apply extra force - positive = pitch up.
floatyNMExtra plugin-provided yaw moment - ADD to this dataref to apply extra force - positive = yaw right/clockwise.
floatnGsTotal g-forces on the plane as a multiple, downward
floatnGsTotal g-forces on the plane as a multiple, along the plane
floatnGsTotal g-forces on the plane as a multiple, sideways
floatnmtr/secVelocity of air relative to airplane
floatnmtr/secVelocity of air relative to airplane
floatnmtr/secVelocity of air relative to airplane
floatnmtr/secVelocity of aircraft in its own coordinate system
floatnmtr/secVelocity of aircraft in its own coordinate system
floatnmtr/secVelocity of aircraft in its own coordinate system
float[8]y??????
float[8]y??????
floaty??????
floaty??????
floaty??????
float[8]n???DVinc
float[8][10]n???ringDVinc 8x10
floaty?????? Slung/jettisonable load size (this should read JETT size but has a typo)
floaty?????? Slung/jettisonable load size - this fixes the typo above.
floaty?????? slung jettisonable load length (length of cable??!)
floatn??????
floatn???[GEAR]
floaty??????
floaty??????
floaty??????
floaty??????
floatymetersIndicated barometric altitude, quite probably in feet actually.
floatymetersIndicated barometric altitude, quite probably in feet actually.
floatymetersIndicated barometric altitude, quite probably in feet actually.
floatymetersIndicated barometric altitude, quite probably in feet actually.
floatn??????
floatnpsfAmbient Q
floaty??????
floaty??????
floaty??????
floaty??????
floaty??????
inty??????
floaty??????
floaty??????
floaty??????
floaty??????
intn???Computed stability derivative - pitch
intn???Computed Stability drivative - heading
floatymetersCenter of Gravity
float[73][4]n??????
floaty??????
floaty??????
floaty??????
floaty??????
floaty??????
floatylbsForce feedback: total pounds on yoke by ACF due to pitch
floatylbsForce feedback: total pounds on yoke by ACF due to roll
floatylbsForce feedback: total pounds on pedals by ACF due to heading
floatylbsForce feedback: total pounds on pedals by ACF due to left brake
floatylbsForce feedback: total pounds on pedals by ACF due to right brake
floatnmetersGlobal location of slung load, meters, x coordinate
floatnmetersGlobal location of slung load, meters, y coordinate
floatnmetersGlobal location of slung load, meters, z coordinate
intyenumtbd - writable only with override_groundplane
float[3]ymetersLocation of a pt on the ground in local coords
float[3]yvectorNormal vector of the terrain (must be normalized)
float[3]ym/sspeed of deck moving under us (this is a velocity vector)
floatn???landing gear1 def
floatn???landing gear2 def
floatn???landing gear3 def
floatn???landing gear4 def
floatn???landing gear5 def
float[73][10][4]n???73x10x4 speed is DIFFERENT FOR EACH BLADE!
float[73][10][4]n???73x10x4 alpha is DIFFERENT FOR EACH BLADE!
float[2920]n???73x10x4 corkscrew path is DIFFERENT FOR EACH BLADE!
float[56][10][4]n???56x10x4 [WING]
float[56]n???73 [WING]
float[56]n???73 [WING]
float[56]n???56 [WING]
float[73][4]n???73x4 centroid is TOTALLY DIFFERENT FOR EACH BLADE on helos and gyros!
float[73][4]n???73x4 centroid is TOTALLY DIFFERENT FOR EACH BLADE on helos and gyros!
float[56]n???73 [WING]
float[10]n???73
float[10]n???73
float[10]n???73
float[10]n???73
float[10]nmeters[GEAR] x location of the Nth gear's wheel relative to the CG, airplane coordinates. This doesn't take into account strut compression. Writable in v8/9, read-only in v10.
float[10]nmeters[GEAR] y location of the Nth gear's wheel relative to the CG, airplane coordinates. This doesn't take into account strut compression. Writable in v8/9, read-only in v10.
float[10]nmeters[GEAR] z location of the Nth gear's wheel relative to the CG, airplane coordinates. This doesn't take into account strut compression. Writable in v8/9, read-only in v10.
float[10]nmeters[GEAR] This is amount the Nth gear is deflected upwards due to vehicle weight on struts.
float[10]n???73
float[10]ydegreesSteering command being sent to this gear, degrees positive right. This takes into account steering algorithms for big planes like 747, but does not free castoring and springiness. Writable in 1030. Override via override_wheel_steer
float[10]ydegreesSteering command actually enacted by the gear, degrees positive right. Writable in 1030. Override via override_wheel_steer
float[56]n???73 [WING] for data output, for the entire flying surface
float[56]n???73 [WING] for data output, for the entire flying surface
float[73][10][3]n???73x10x3 for force visualization, for each element
float[56]ndegrees73 [WING] with flap setting, and then variation with pitch and roll input, on a 4 wing plane, with flaps on every wing, some going up and down with pitch input, we better find the flap def on each surface!
float[56]ndegrees56 [WING] with flap setting, and then variation with pitch and roll input, on a 4 wing plane, with flaps on every wing, some going up and down with pitch input, we better find the flap def on each surface!
float[56]ndegrees73 [WING] different for each part since def may be positive on a canard and negative on an aft wing... ON THE SAME PLANE AT THE SAME TIME!
float[56]ndegrees73 [WING] different for each part since def may be positive on a canard and negative on an aft wing... ON THE SAME PLANE AT THE SAME TIME!
float[56]ndegrees73 [WING] different for each part since def may be positive on top vstab and neg on the bottom one.... ON THE SAME PLANE AT THE SAME TIME!
float[56]ndegrees56 [WING] different for each part since def may be positive on top vstab and neg on the bottom one.... ON THE SAME PLANE AT THE SAME TIME!
float[73][10]ndegrees73x10
doubleymetersThe location of the plane in OpenGL coordinates
doubleymetersThe location of the plane in OpenGL coordinates
doubleymetersThe location of the plane in OpenGL coordinates
floatndegreesThe latitude of the point 0,0,0 in OpenGL coordinates (Writing NOT recommended!!)
floatndegreesThe longitude of the point 0,0,0 in OpenGL coordinates.
doublendegreesThe latitude of the aircraft
doublendegreesThe longitude of the aircraft
doublenmetersThe elevation above MSL of the aircraft
floatydegreesThe pitch relative to the plane normal to the Y axis in degrees - OpenGL coordinates
floatydegreesThe roll of the aircraft in degrees - OpenGL coordinates
floatydegreesThe true heading of the aircraft in degrees from the Z axis - OpenGL coordinates
floatndegreesDO NOT USE THIS
floatndegreesThe pitch of the aircraft relative to the earth precisely below the aircraft
floatndegreesThe roll of the aircraft relative to the earth precisely below the aircraft
floatndegreesThe heading of the aircraft relative to the earth precisely below the aircraft - true degrees north, always
floatndegreesThe real magnetic heading of the aircraft - the old magpsi dataref was FUBAR
floatymtr/secThe velocity in local OGL coordinates
floatymtr/secThe velocity in local OGL coordinates
floatymtr/secThe velocity in local OGL coordinates
floatymtr/sec2The acceleration in local OGL coordinates
floatymtr/sec2The acceleration in local OGL coordinates
floatymtr/sec2The acceleration in local OGL coordinates
floatndegreesThe pitch relative to the flown path (angle of attack)
floatndegreesThe heading relative to the flown path (yaw)
floatndegreesThe pitch the aircraft actually flies. (vpath+alpha=theta)
floatndegreesThe heading the aircraft actually flies. (hpath+beta=psi)
floatnmeters/secThe ground speed of the aircraft
floatykiasAir speed indicated - this takes into account air density and wind direction
floatykiasAir speed indicated - this takes into account air density and wind direction
floatnmeters/secAir speed true - this does not take into account air density at altitude!
floatndegreesThe local magnetic variation
floatnNMThe angular momentum of the aircraft (relative to flight axis).
floatnNMThe angular momentum of the aircraft (relative to flight axis)
floatnNMThe angular momentum of the aircraft (relative to flight axis)
floatydeg/secThe roll rotation rates (relative to the flight)
floatydeg/secThe pitch rotation rates (relative to the flight)
floatydeg/secThe yaw rotation rates (relative to the flight)
floatndeg/sec2The roll angular acceleration (relative to the flight)
floatndeg/sec2The pitch angular acceleration (relative to the flight)
floatndeg/sec2The yaw angular acceleration rates (relative to the flight)
floatyrad/secThe roll rotation rates (relative to the flight)
floatyrad/secThe pitch rotation rates (relative to the flight)
floatyrad/secThe yaw rotation rates (relative to the flight)
float[4]yquaternionA quaternion representing the rotation from local OpenGL coordinates to the aircraft's coordinates.
floatnmeters/secondVVI (vertical velocity in meters per second)
floatyfpmVVI (vertical velocity in feet per second)
floatyfpmVVI (vertical velocity in feet per second)
floatnmetersAGL
floatn???transmission pressure
floatn???transmission temperature
floatykgsPayload Weight
floatnkgsTotal Weight
float[9]ykgsFuel Tank Weight - for 9 tanks
floatykgsFuel Tank 1 Weight
floatykgsFuel Tank 2 Weight
floatykgsFuel Tank 3 Weight
floatykgsJettison
floatnkgsFuel Total Weight
floatnfloatX position in cartesian space of currently drawn object
floatnfloatY position in cartesian space of currently drawn object
floatnfloatZ position in cartesian space of currently drawn object
floatnfloatrotation in cartesian space of currently drawn object
floatnfloatThis is the default _LIT light level that the object is being drawn at, before ATTR_light_level is applied.
floatndegreesangle this beacon is rotating (0-360)
floatndegreeswindsock heading
floatndegreeswindsock pitch
floatndegreeswindsock roll
floatnratiocrane heading
floatnmetershow high above MSL 0 is this buoy riding?
floatnratio-1 to 1
floatnratio-1 to 1
floatnratioBrightness of the wig-wag lights - stays in sync with sim/graphics/animation/lights/wigwag
floatnratioRatio of deployment of carrier blast door (left front)
floatnratioRatio of deployment of carrier blast door (right front)
floatnratioRatio of deployment of carrier blast door (left rear)
floatnratioRatio of deployment of carrier blast door (right rear)
floatnratioRatio of the position of all level crossing gates, 0 is up, 1 is down
floatnfloatdegree of wing flap for the currently drawn bird
floatnfloatangle the bird's feet are retracted for the flock of birds.
floatnfloatratio for deer running
floatnfloatratio for deer turning
float[9]nlightA flashing light, on only at night, matches v7
float[9]nlightA red pulsing light, on only at night, matches v7
float[9]nlightA white strobe light, on only at night, matches v7
float[9]nlightA 3-color traffic light, matches v7
float[9]nlightA normal on-at-night light, matches v7
float[9]nlightAn airport beacon light, RGBA is a homogenous normal vector
float[9]nlightAn airport beacon light, RGBA is a homogenous normal vector
float[9]nlightVASI light, RG = rescaling of brightness
float[9]nlightVASI light, RG = rescaling of brightness
float[9]nlightVASI light, RG = rescaling of brightness, B= beam+, A=beam-
float[9]nlightRG = rescaling, B = flash frequency
float[9]nlightRGB = ignored, A = frequency
float[9]nlightRG = rescaling, B = flash frequency, A= phase
float[9]nlightRGB = ignored, A = frequency
float[9]nlightRG = rescaling, B = flash frequency, A= phase
float[9]nlightRGB = ignored, A = phase, dx = frequency
float[9]nlightA light that turns on when the carrier app is waved off
float[9]nlightA vertical fresnel. RG = long range, BA = vert range
float[9]nlightA horizontal fresnel. RG = long range, BA = vert range
float[9]nlightAirplane landing light. RGB = dir, A = light number
float[9]nlightAirplane landing light. RGB = dir, A = light number
float[9]nlightAirplane landing light. RGB = dir, A = light number
float[9]nlightAirplane generic light. RGB = dir, A = light number
float[9]nlightAirplane generic light. RGB = dir, A = light number
float[9]nlightAirplane generic light. RGB = dir, A = light number
float[9]nlightAIrplane taxi light. RGB = dir, A = reserved, use 0
float[9]nlightAIrplane taxi light. RGB = dir, A = reserved, use 0
float[9]nlightAIrplane taxi light. RGB = dir, A = reserved, use 0
float[9]nlightAIrplane spot light. RGB = dir, A = reserved, use 0
float[9]nlightAIrplane spot light. RGB = dir, A = reserved, use 0
float[9]nlightAIrplane spot light. RGB = dir, A = reserved, use 0
float[9]nlightAirplane beacon light. RGB = ignore, A = light number
float[9]nlightAirplane navigation light. RGB = ignore, A = reserved, use 0
float[9]nlightAirplane strobe light. RGB = ignore, A = light number
float[9]nlightAirplane beacon light. RGB = direction, A = light number
float[9]nlightAirplane navigation light. RGB = ignored, A = reserved, use 0
float[9]nlightAirplane strobe light. RGB = direction, A = light number
float[9]nlightAirplane beacon light. RGB = direction, A = light number
float[9]nlightAirplane navigation light. RGB = ignored, A = reserved, use 0
float[9]nlightAirplane strobe light. RGB = direction, A = light number
float[9]nlightInternal panel floods, A = index
float[9]nlightInternal instrument post lights, A = index
float[9]nlightAirplane beacon light for rotating beacon billboard.
float[9]nlightAirplane beacon light for rotating beacon spill.
floatnTODOV11TODO
float[5]nTODOV11TODO
float[2]nTODOV11TODO
floatnTODOV11TODO
floatnTODOV11TODO
floatnTODOV11TODO
float[2]nTODOV11TODO
float[3]nRGBBackground color behind a modal window
float[3]nRGBDark tinging for menus
float[3]nRGBMenu color of a selected item
float[3]nRGBLight tinging for menus
float[3]nRGBMenu Item Text Color
float[3]nRGBMenu Item Text Color When Disabled
float[3]nRGBSubtitle text colors
float[3]nRGBColor of text on tabs that are forward
float[3]nRGBColor of text on tabs that are in the bkgnd
float[3]nRGBCaption text (for on a main window)
float[3]nRGBText Color for scrolling lists
float[3]nRGBText color for on a 'glass' screen
float[3]yRGBColor for 3-d plane path
float[3]yRGBStriping color for 3-d plane path
intybooleanShow the clickable parts of the panel?
intybooleanShow instrument descriptions on the panel?
floatnratioThe red level for the cockpit 'night' tinting, from 0 to 1
floatnratioThe green level for the cockpit 'night' tinting, from 0 to 1
floatnratioThe blue level for the cockpit 'night' tinting, from 0 to 1
floatnratioThe red level for the world, from 0 to 1
floatnratioThe green level for the world, from 0 to 1
floatnratioThe blue level for the world, from 0 to 1
floatnratioAmount that artificial light is dimmed due to the sun's magnitude
intybooleanSet this to 1 to enable proportional fonts when available.
intybooleanIf set to true, the map instruments won't draw the red FMS course line. SET THIS BACK TO 0 WHEN YOUR PLANE UNLOADS!
intybooleanIs the red flashlight on now. Note that the flashlight is inop when HDR is off.
intybooleanIs the white flashlight on now. Note that the flashlight is inop when HDR is off.
floatnpixelsDefault position for a scrolling plane panel
floatypixelsCurrent position of that panel
floatnpixelsDefault position for a scrolling plane panel
floatypixelsCurrent position of that panel
intnenumWhat planet are we on? (Earth = 0, mars = 1)
floatnpercentwhat percentage of city lites are on as night hits
floatndegreessun pitch from flat in OGL coordinates
floatndegreessun heading from true north in OGL coordinates
floatndegreesmoon pitch from flat in OGL coordinates
floatndegreesmoon heading from true north in OGL coordinates
floatyratioLevel of airport light illumination, 0 = off, 1 = max brightness
intybooleanAre the airport lites on? set override_airport_lites to 1t o write this.
intnbooleanTrue when some kind of asynchronous scenery load or unload is in progress.
intnintTexture Rendering Level
intybooleandim under high g-load?
intybooleandraw forest fires?
intybooleanFOV is non proportional, use if sim/graphics/view/vertical_field_of_view_deg needs to be written to.
intnbooleanTrue if HDR rendering is enabled.
intnbooleanTrue if atmospheric scattering is enabled.
intnenumThe current camera view
intnenumHow to draw the panel? 0=2-d panel, 1=3-d, non-lit, 2=3-d, lit
intnbooleanTrue if modern correct RGBA blending is being used to draw panels; false if the legacy alpha-max equation is being used.
intnenumWhat kind of 3-d rendering pass are we on? 0=normal,1=reflections in water
intnenumWhat kind of rendering is being done during the xplm_Phase_Airplanes callback. solid = 1, blended/alpha = 2 (0 = N/A, outside draw callback)
intnbooleanIs the view in the cockpit or outside? Affects sound!
floatnOGLcoordsThe location of the camera, X coordinate (OpenGL)
floatnOGLcoordsThe location of the camera, Y coordinate (OpenGL)
floatnOGLcoordsThe location of the camera, Z coordinate (OpenGL)
floatndegreesThe camera's pitch
floatndegreesThe camera's roll
floatndegreesthe camera's heading, CW frmo true north
floatndegreesThe cockpit's pitch
floatndegreesThe cockpit's heading (the dataref name is wrong - this is really true heading)
floatndegreesthe cockpit's roll (the dataref is name wrong - this is really roll)
floatydegreeshorizontal field of view in degrees
floatydegreesvertical field of view in degrees, see sim/graphics/settings/non_proportional_vertical_FOV.
floatydegreespitch rotation for multi-monitor setup.
floatydegreesheading rotation for multi-monitor setup.
floatydegreesRoll rotation for multi-monitor setup.
floatyratiohorizontal frustum shift (xp 6,7,8,10) - 1 unit shifts frustum by screen width
intypixelsSize of rendering window
intypixelsSize of rendering window
floatnmeters>= 0 The effective visibility after framerate-protecting visibility reductions.
floatnmeters>= 0 The range of ground visibility. When above the clouds, only some of the ground terrain is actually drawn.
floatn[0.0- 1.0] The ratio of the reported visibility to actually show for frame-rate protection. 1.0 means the user ses the reported visibility. Writable in v9, fixed in v10.
intyenumThis used to indicate what level of 3-d force visualization was shown to the user in 3-d.
intybooleanTrue if cinema verite camera is on.
floatnpixelsThis is the location of the left edge of the panel, in the coordinate system used during panel drawing.
floatnpixelsThis is the location of the bottom edge of the panel, in the coordinate system used during panel drawing.
floatnpixelsThis is the location of the right edge of the panel, in the coordinate system used during panel drawing.
floatnpixelsThis is the location of the top edge of the panel, in the coordinate system used during panel drawing.
floatnpixelsThis is the location of the left edge of the screen, in the coordinate system used during panel drawing.
floatnpixelsThis is the location of the bottom edge of the screen, in the coordinate system used during panel drawing.
floatnpixelsThis is the location of the right edge of the screen, in the coordinate system used during panel drawing.
floatnpixelsThis is the location of the top edge of the screen, in the coordinate system used during plugin window drawing.
floatnpixelsThis is the location of the left edge of the panel, in the coordinate system used during plugin window drawing.
floatnpixelsThis is the location of the bottom edge of the panel, in the coordinate system used during plugin window drawing.
floatnpixelsThis is the location of the right edge of the panel, in the coordinate system used during plugin window drawing.
floatnpixelsThis is the location of the top edge of the panel, in the coordinate system used during plugin window drawing.
floatnpixelsThis is the location of the left edge of the screen, in the coordinate system used during plugin window drawing.
floatnpixelsThis is the location of the bottom edge of the screen, in the coordinate system used during plugin window drawing.
floatnpixelsThis is the location of the right edge of the screen, in the coordinate system used during plugin window drawing.
floatnpixelsThis is the location of the top edge of the screen, in the coordinate system used during plugin window drawing.
floatyposPosition of pilot's head relative to CG, X
floatyposPosition of pilot's head relative to CG, Y
floatyposPosition of pilot's head relative to CG, Z
floatyposPosition of pilot's head heading
floatyposPosition of pilot's head pitch
floatn0-1coordinates of the panel click in 3-d
floatn0-1as texture coords (E.g. 0-1)
floatn0-1coordinates of the panel click in 3-d
floatn0-1as texture coords (E.g. 0-1)
floatnpixelsBounds of the local map window during callbacks - left
floatnpixelsBounds of the local map window during callbacks - bottom
floatnpixelsBounds of the local map window during callbacks - right
floatnpixelsBounds of the local map window during callbacks - top
intycountThis is the number of passes to render for a multi-dome setup. This x-plane feature requires a level-3 USB KEY
float[16]ydegreesThe horizontal offset for this pass, in degrees
float[16]ydegreesThe vertical offset for this pass, in degrees
intnbooleanDoes the user have trackIR hardware enabled
intybooleanIs the yoke visible in the 3-d cockpit?
float[16]nMatrix4x4The current projection matrix - valid only during draw callbacks
float[16]nMatrix4x4The current modelview matrix to draw in standard "OGL" coordinates - valid only during draw callbacks
float[16]nMatrix4x4A modelview matrix to draw in the user's aircraft coordinates - valid only during draw callbacks
intnbooleanDo we have a joystick?
intnbooleanIs the mouse acting as a joystick?
intnbooleanCan the mouse be used to fly? False if there is any LEGIT hardware plugged in.
floaty[-1..1]The deflection of the joystick axis controlling pitch. Use override_joystick or override_joystick_pitch
floaty[-1..1]Legacy - this spelling error is still present for
floaty[-1..1]The deflection of the joystick axis controlling roll. Use override_joystick or override_joystick_roll
floaty[-1..1]Legacy - this spelling error is still present for backward compatibility with older plugins.
floaty[-1..1]The deflection of the joystick axis controlling yaw. Use override_joystick or override_joystick_heading
floaty[-1..1]Legacy - this spelling error is still present for backward compatibility with older plugins.
floaty[-1..1]The artificial stability input modifications for pitch. Use override_artstab
floaty[-1..1]The artificial stability input modifications for roll. Use override_artstab
floaty[-1..1]The artificial stability input modifications for yaw. Use override_artstab
floatn[-1..1]Servo input for pitch
floatn[-1..1]Servo input for roll
floatn[-1..1]Servo input for yaw
floaty[-1..1]Flight Control Heading (sum of yoke plus artificial stability)
floaty[-1..1]Flight Control Pitch (sum of yoke plus artificial stability)
floaty[-1..1]Flight Control Roll (sum of yoke plus artificial stability)
floatyratioThe nullzone size for the pitch axis (as of 940, one null zone serves all 3 axes)
floatyratioThe nullzone size for the roll axis
floatyratioThe nullzone size for the heading axis
floatyratioJoystick center for pitch axis
floatyratioJoystick center for roll axis
floatyratioJoystick center for heading axis
floatyratioAmount of artificial stability to add to the pitch. This is AS set by user, not in Plane-Maker.
floatyratioAmount of artificial stability to add to the roll. This is AS set by user, not in Plane-Maker.
floatyratioAmount of artificial stability to add to the heading. This is AS set by user, not in Plane-Maker.
floatyratioThe sensitivity for the pitch axis (the power ratio)
floatyratioThe sensitivity for the roll axis
floatyratioThe sensitivity for the heading axis
int[100]yenumsAssignments for the joystick axes - what does X-Plane think each one is? [Was 15 before 850][Was 24 before 860][was 32 before 900]
int[1600]yenumsAssignments for the joystick buttons - what does each one do? [Was 64 before 850][was 160 before 900]
int[100]ybooleanReverse this axis? [Was 15 before 850][Was 24 before 860][was 32 before 900]
float[100]nratioThe deflection of this joystick [Was 15 before 850][Was 24 before 860][was 32 before 900]
float[100]yratioMin raw value ever seen [Was 15 before 850][Was 24 before 860][was 32 before 900]
float[100]yratioMax raw value ever seen [Was 15 before 850][Was 24 before 860][was 32 before 900]
int[1600]nbooleanIs this button pressed? [Was 64 before 850][was 160 before 900]
int[44]nbooleanTrue if there is joystick hardware of some kind providing this axis right now.
float[44]nfloatFully processed ratio for each axis - either -1 to 1 or 0 to 1.
intybooleanHardware settings: Pedal nobrk (writable since 930 to auto-set user preferences)
intybooleanHardware settings: Pedal wlbrk (writable since 930 to auto-set user preferences)
intybooleanEquipment settings: PFC pedal (writable since 930 to auto-set user preferences)
intybooleanEquipment settings: PFC yoke (writable since 930 to auto-set user preferences)
intybooleanEquipment settings: PFC throttle (writable since 930 to auto-set user preferences)
intybooleanEquipment settings: PFC avionics (writable since 930 to auto-set user preferences)
intybooleanEquipment settings: PFC center console (writable since 930 to auto-set user preferences)
intybooleanEquipment settings: PFC electric trim (writable since 930 to auto-set user preferences)
intybooleanEquipment settings: PFC brake toggle (writable since 930 to auto-set user preferences)
intybooleanEquipment settings: PFC dual cowl (writable since 930 to auto-set user preferences)
intybooleanTrue if the fire key is held down
intybooleanTrue if there is FAA-certified hardware controlling the roll.
intybooleanTrue if there is FAA-certified hardware controlling the pitch.
intybooleanTrue if there is FAA-certified hardware controlling the heading.
intybooleanTrue if there is FAA-certified hardware controlling the brakes.
intybooleanTrue if there is FAA-certified hardware controlling the throttle.
intybooleanTrue if there is FAA-certified hardware controlling the pitch.
intybooleanTrue if there is FAA-certified hardware controlling the mixture.
float[20]y[-1..1]The deflection of the axis controlling pitch.
float[20]y[-1..1]The deflection of the axis controlling roll.
float[20]y[-1..1]The deflection of the axis controlling yaw.
int[20]yenum0 = up, 1 = down
float[20]y[0..1]Requested flap deployment
float[20]y[0..1]Speed Brake
float[20]y[0..1]Vectored Thrust
float[20]y[0..1]Wing Sweep
float[20]y[0..1]Variable Wing Incidence
float[20]y[0..1]Variable Wing Dihedral
float[20]y[0..1]This is how locked the tail-wheel is ... 0 is free castoring, 1 is locked.
float[20]y[0..1]Left Brake (off to max braking)
float[20]y[0..1]Right Brake (off to max braking)
float[20]y[0..1]Parking Brake (off to max braking)
float[20]y[-1..1]Aileron Trim (as ratio of full control surface deflection) -1=left,1=right
float[20]y[-1..1]Elevation Trim (as ratio of full control surface deflection) -1=down,1=up
float[20]y[-1..1]Rotor Trim (as ratio of full control surface deflection) -1=nose down,1=nose up
float[20]y[-1..1]Rudder Trim (as ratio of full control surface deflection) -1=left,1=right
float[20]y[0..1]Requested Throttle Position
float[20]y[0..1]Requested Prop Position
float[20]y[0..1]Requested Pitch Position
float[20]y[0..1]Requested Mixture Position
doubleymetersPlane 1 x location
doubleymetersPlane 1 y location
doubleymetersPlane 1 z location
floatydegreesPlane 1 theta (pitch)
floatydegreesPlane 1 phi (roll)
floatydegreesPlane 1 psi (heading)
float[10]yratioPlane 1 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 1 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 1 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 1 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 1 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 1 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 1 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 1 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleymetersPlane 2 x location
doubleymetersPlane 2 y location
doubleymetersPlane 2 z location
floatydegreesPlane 2 theta (pitch)
floatydegreesPlane 2 phi (roll)
floatydegreesPlane 2 psi (heading)
float[10]yratioPlane 2 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 2 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 2 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 2 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 2 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 2 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 2 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 2 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 2 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 2 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleymetersPlane 3 x location
doubleymetersPlane 3 y location
doubleymetersPlane 3 z location
floatydegreesPlane 3 theta (pitch)
floatydegreesPlane 3 phi (roll)
floatydegreesPlane 3 psi (heading)
float[10]yratioPlane 3 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 3 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 3 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 3 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 3 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 3 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 3 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 3 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 3 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 3 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleymetersPlane 4 x location
doubleymetersPlane 4 y location
doubleymetersPlane 4 z location
floatydegreesPlane 4 theta (pitch)
floatydegreesPlane 4 phi (roll)
floatydegreesPlane 4 psi (heading)
float[10]yratioPlane 4 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 4 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 4 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 4 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 4 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 4 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 4 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 4 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 4 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 4 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleymetersPlane 5 x location
doubleymetersPlane 5 y location
doubleymetersPlane 5 z location
floatydegreesPlane 5 theta (pitch)
floatydegreesPlane 5 phi (roll)
floatydegreesPlane 5 psi (heading)
float[10]yratioPlane 5 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 5 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 5 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 5 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 5 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 5 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 5 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 5 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 5 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 5 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleymetersPlane 6 x location
doubleymetersPlane 6 y location
doubleymetersPlane 6 z location
floatydegreesPlane 6 theta (pitch)
floatydegreesPlane 6 phi (roll)
floatydegreesPlane 6 psi (heading)
float[10]yratioPlane 6 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 6 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 6 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 6 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 6 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 6 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 6 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 6 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 6 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 6 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleymetersPlane 7 x location
doubleymetersPlane 7 y location
doubleymetersPlane 7 z location
floatydegreesPlane 7 theta (pitch)
floatydegreesPlane 7 phi (roll)
floatydegreesPlane 7 psi (heading)
float[10]yratioPlane 7 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 7 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 7 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 7 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 7 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 7 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 7 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 7 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 7 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 7 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleymetersPlane 8 x location
doubleymetersPlane 8 y location
doubleymetersPlane 8 z location
floatydegreesPlane 8 theta (pitch)
floatydegreesPlane 8 phi (roll)
floatydegreesPlane 8 psi (heading)
float[10]yratioPlane 8 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 8 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 8 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 8 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 8 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 8 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 8 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 8 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 8 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 8 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleymetersPlane 9 x location
doubleymetersPlane 9 y location
doubleymetersPlane 9 z location
floatydegreesPlane 9 theta (pitch)
floatydegreesPlane 9 phi (roll)
floatydegreesPlane 9 psi (heading)
float[10]yratioPlane 9 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 9 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 1 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 9 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 9 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 9 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 9 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 9 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 9 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 9 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 9 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doublendegsPlane 1 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 1 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doublendegsPlane 2 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 2 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doublendegsPlane 3 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 3 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doublendegsPlane 4 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 4 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doublendegsPlane 5 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 5 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doublendegsPlane 6 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 6 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doublendegsPlane 7 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 7 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doublendegsPlane 8 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 8 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doublendegsPlane 9 Lat lon and elevation. NOTE: your plugin must set the plane's
doublendegsposition by writing x, y and z. Also if another plugin is updating plane
doublenmetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 9 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
intyboolPlane 1 Beacon Light
intyboolPlane 1 Landing Light
intyboolPlane 1 Navigation Light
intyboolPlane 1 Strobe Light
intyboolPlane 1 Taxi Lights
intyboolPlane 2 Beacon Light
intyboolPlane 2 Landing Light
intyboolPlane 2 Navigation Light
intyboolPlane 2 Strobe Light
intyboolPlane 2 Taxi Lights
intyboolPlane 3 Beacon Light
intyboolPlane 3 Landing Light
intyboolPlane 3 Navigation Light
intyboolPlane 3 Strobe Light
intyboolPlane 3 Taxi Lights
intyboolPlane 4 Beacon Light
intyboolPlane 4 Landing Light
intyboolPlane 4 Navigation Light
intyboolPlane 4 Strobe Light
intyboolPlane 4 Taxi Lights
intyboolPlane 5 Beacon Light
intyboolPlane 5 Landing Light
intyboolPlane 5 Navigation Light
intyboolPlane 5 Strobe Light
intyboolPlane 5 Taxi Lights
intyboolPlane 6 Beacon Light
intyboolPlane 6 Landing Light
intyboolPlane 6 Navigation Light
intyboolPlane 6 Strobe Light
intyboolPlane 6 Taxi Lights
intyboolPlane 7 Beacon Light
intyboolPlane 7 Landing Light
intyboolPlane 7 Navigation Light
intyboolPlane 7 Strobe Light
intyboolPlane 7 Taxi Lights
intyboolPlane 8 Beacon Light
intyboolPlane 8 Landing Light
intyboolPlane 8 Navigation Light
intyboolPlane 8 Strobe Light
intyboolPlane 8 Taxi Lights
intyboolPlane 9 Beacon Light
intyboolPlane 9 Landing Light
intyboolPlane 9 Navigation Light
intyboolPlane 9 Strobe Light
intyboolPlane 9 Taxi Lights
intyboolPlane 10 Beacon Light
intyboolPlane 10 Landing Light
intyboolPlane 10 Navigation Light
intyboolPlane 10 Strobe Light
intyboolPlane 10 Taxi Lights
intyboolPlane 11 Beacon Light
intyboolPlane 11 Landing Light
intyboolPlane 11 Navigation Light
intyboolPlane 11 Strobe Light
intyboolPlane 11 Taxi Lights
intyboolPlane 12 Beacon Light
intyboolPlane 12 Landing Light
intyboolPlane 12 Navigation Light
intyboolPlane 12 Strobe Light
intyboolPlane 12 Taxi Lights
intyboolPlane 13 Beacon Light
intyboolPlane 13 Landing Light
intyboolPlane 13 Navigation Light
intyboolPlane 13 Strobe Light
intyboolPlane 13 Taxi Lights
intyboolPlane 14 Beacon Light
intyboolPlane 14 Landing Light
intyboolPlane 14 Navigation Light
intyboolPlane 14 Strobe Light
intyboolPlane 14 Taxi Lights
intyboolPlane 15 Beacon Light
intyboolPlane 15 Landing Light
intyboolPlane 15 Navigation Light
intyboolPlane 15 Strobe Light
intyboolPlane 15 Taxi Lights
intyboolPlane 16 Beacon Light
intyboolPlane 16 Landing Light
intyboolPlane 16 Navigation Light
intyboolPlane 16 Strobe Light
intyboolPlane 16 Taxi Lights
intyboolPlane 17 Beacon Light
intyboolPlane 17 Landing Light
intyboolPlane 17 Navigation Light
intyboolPlane 17 Strobe Light
intyboolPlane 17 Taxi Lights
intyboolPlane 18 Beacon Light
intyboolPlane 18 Landing Light
intyboolPlane 18 Navigation Light
intyboolPlane 18 Strobe Light
intyboolPlane 18 Taxi Lights
intyboolPlane 19 Beacon Light
intyboolPlane 19 Landing Light
intyboolPlane 19 Navigation Light
intyboolPlane 19 Strobe Light
intyboolPlane 19 Taxi Lights
doubleymetersPlane 10 x location
doubleymetersPlane 10 y location
doubleymetersPlane 10 z location
floatydegreesPlane 10 theta (pitch)
floatydegreesPlane 10 phi (roll)
floatydegreesPlane 10 psi (heading)
float[10]yratioPlane 10 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 10 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 10 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 10 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 10 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 10 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 10 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 10 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 10 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 10 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 10 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 10 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 10 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 11 x location
doubleymetersPlane 11 y location
doubleymetersPlane 11 z location
floatydegreesPlane 11 theta (pitch)
floatydegreesPlane 11 phi (roll)
floatydegreesPlane 11 psi (heading)
float[10]yratioPlane 11 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 11 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 11 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 11 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 11 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 11 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 11 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 11 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 11 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 11 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 11 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 11 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 11 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 12 x location
doubleymetersPlane 12 y location
doubleymetersPlane 12 z location
floatydegreesPlane 12 theta (pitch)
floatydegreesPlane 12 phi (roll)
floatydegreesPlane 12 psi (heading)
float[10]yratioPlane 12 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 12 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 12 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 12 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 12 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 12 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 12 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 12 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 12 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 12 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 12 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 12 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 12 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 13 x location
doubleymetersPlane 13 y location
doubleymetersPlane 13 z location
floatydegreesPlane 13 theta (pitch)
floatydegreesPlane 13 phi (roll)
floatydegreesPlane 13 psi (heading)
float[10]yratioPlane 13 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 13 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 13 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 13 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 13 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 13 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 13 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 13 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 13 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 13 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 13 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 13 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 13 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 14 x location
doubleymetersPlane 14 y location
doubleymetersPlane 14 z location
floatydegreesPlane 14 theta (pitch)
floatydegreesPlane 14 phi (roll)
floatydegreesPlane 14 psi (heading)
float[10]yratioPlane 14 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 14 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 14 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 14 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 14 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 14 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 14 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 14 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 14 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 14 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 14 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 14 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 14 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 15 x location
doubleymetersPlane 15 y location
doubleymetersPlane 15 z location
floatydegreesPlane 15 theta (pitch)
floatydegreesPlane 15 phi (roll)
floatydegreesPlane 15 psi (heading)
float[10]yratioPlane 15 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 15 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 15 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 15 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 15 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 15 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 15 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 15 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 15 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 15 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 15 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 15 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 15 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 16 x location
doubleymetersPlane 16 y location
doubleymetersPlane 16 z location
floatydegreesPlane 16 theta (pitch)
floatydegreesPlane 16 phi (roll)
floatydegreesPlane 16 psi (heading)
float[10]yratioPlane 16 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 16 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 16 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 16 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 16 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 16 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 16 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 16 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 16 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 16 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 16 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 16 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 16 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 17 x location
doubleymetersPlane 17 y location
doubleymetersPlane 17 z location
floatydegreesPlane 17 theta (pitch)
floatydegreesPlane 17 phi (roll)
floatydegreesPlane 17 psi (heading)
float[10]yratioPlane 17 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 17 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 17 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 17 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 17 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 17 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 17 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 17 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 17 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 17 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 17 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 17 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 17 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 18 x location
doubleymetersPlane 18 y location
doubleymetersPlane 18 z location
floatydegreesPlane 18 theta (pitch)
floatydegreesPlane 18 phi (roll)
floatydegreesPlane 18 psi (heading)
float[10]yratioPlane 18 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 18 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 18 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 18 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 18 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 18 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 18 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 18 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 18 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 18 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 18 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 18 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 18 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
doubleymetersPlane 19 x location
doubleymetersPlane 19 y location
doubleymetersPlane 19 z location
floatydegreesPlane 19 theta (pitch)
floatydegreesPlane 19 phi (roll)
floatydegreesPlane 19 psi (heading)
float[10]yratioPlane 19 gear deployment for 6 gear. 0 = up, 1 = down
floatyratioPlane 19 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 19 flap lowering 0 = clean, 1 = max flaps
floatyratioPlane 19 spoiler ratio (0 = clean, 1 = max spoilers)
floatyratioPlane 19 speed brake ratio (0 = clean, 1 = max speed brakes)
floatyratioPlane 19 slat deployment ratio 0 = clean, 1 = max slats
floatyratioPlane 19 wing sweep, 0 = normal, 1 = most sweep
float[8]yratioPlane 19 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
floatyratioPlane 19 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
floatyratioPlane 19 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
floatyratioPlane 19 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
doubleydegsPlane 19 Lat lon and elevation. NOTE: your plugin must set the plane's
doubleydegsposition by writing x, y and z. Also if another plugin is updating plane
doubleymetersposition then these will not be accurate unless the plane updates them.
floatym/sPlane 19 cartesian velocities. These may not be accurate if another plugin
floatym/sis controlling the plane andn ot updating this data. You cannot use these to
floatym/smanipulate the plane.
intyhzRate to send data over UDP at
int[200]ybooleanEnable data output of this data ref to internet
int[200]ybooleanEnable data output of this data ref to disk file
int[200]ybooleanEnable data output of this data ref to graph
int[200]ybooleanEnable data output of this data ref to screen
intybooleanDump extra prop data to screen
intybooleanDump wing prop data to screen
intybooleanDump vertical stabilizer prop data to screen
intnbooleanIs this machine running as an external visual for another X-Plane machine.
intnbooleanIs this machine part of an x-plane built-in multiplayer session?
intnbooleanIs this machine running in instructor-station mode?
int[19]nipIP addresses of multiplayer players (or 0 if not in used in v10)
int[20]nipIP addresses of external visuals (or 0 if not in use in v10). Dim 8 in v9.
int[20]nbooleanTrue if this remote visual tracks the master's view changes
intnbooleanHas x-plane already inited Open Transport? YOU SHOULD NEVER USE THIS DATAREF!!!
floatnsecondsThe current elapsed time synched across the network
floatnm^3/s^2The earth's mass-gravity constant
floatnmetersEarth's radius
floatncelsiusAverage sea level temp, current planet
floatnpascalsaverage pressure at sea level, current planet
floatn???rho at sea level, current planet
floatn???gravitational acceleration of earth AT SEA LEVEL
floatn???rho of water
intybooleanAre we showing metric temperature indications
intybooleanAre we showing metric pressure indications
floatnratioHydraulic pressure ratio
floatnratioHydraulic pressure ratio
float[8]nratioOil power or thrust ratio
floatyhoursMean time between failures
intybooleanRam air turbine is on?
int[564]nenum564 separate failure codes [was 137]
intyfailure_enumControls locked
intyfailure_enumDoor Open
intyfailure_enumExternal power is on
intyfailure_enumPassenger oxygen on
intyfailure_enumPilot has vertigo
intyfailure_enumFuel Cap left off
intyfailure_enumWater in fuel
intyfailure_enumWrong fuel type - JetA for props or Avgas for jets!
intyfailure_enumFuel tank filter is blocked - tank 1
intyfailure_enumFuel tank filter is blocked - tank 2
intyfailure_enumFuel tank filter is blocked - tank 3
intyfailure_enumFuel tank filter is blocked - tank 4
intyfailure_enumFuel tank filter is blocked - tank 5
intyfailure_enumFuel tank filter is blocked - tank 6
intyfailure_enumFuel tank filter is blocked - tank 7
intyfailure_enumFuel tank filter is blocked - tank 8
intyfailure_enumFuel tank filter is blocked - tank 9
intyfailure_enumVASIs Inoperative
intyfailure_enumRunway lites Inoperative
intyfailure_enumBird has hit the plane
intyfailure_enumWind shear/microburst
intyfailure_enumSmoke in cockpit
intyfailure_enumInduce dusty brown-out
intyfailure_enumElectrical System (Bus 1)
intyfailure_enumElectrical System (Bus 2)
intyfailure_enumElectrical System (Bus 3)
intyfailure_enumElectrical System (Bus 4)
intyfailure_enumElectrical System (Bus 5)
intyfailure_enumElectrical System (Bus 6)
intyfailure_enumInverter 1
intyfailure_enumInverter 2 (also in 740)
intyfailure_enumGenerator 0 voltage low
intyfailure_enumGenerator 0 voltage hi
intyfailure_enumGenerator 1 voltage low
intyfailure_enumGenerator 1 voltage hi
intyfailure_enumBattery 0 voltage low
intyfailure_enumBattery 0 voltage hi
intyfailure_enumBattery 1 voltage low
intyfailure_enumBattery 1 voltage hi
intyfailure_enumNav lights
intyfailure_enumStrobe lights
intyfailure_enumBeacon lights
intyfailure_enumTaxi lights
intyfailure_enumLanding Lights
intyfailure_enumInstrument Lighting
intyfailure_enumCockpit Lights
intyfailure_enumHUD lights
intyfailure_enumStability Augmentation
intyfailure_enumautopilot servos failed - rudder/yaw damper
intyfailure_enumAutoPilot (Computer)
intyfailure_enumAutoPilot (Runaway!!!)
intyfailure_enumAutoPilot (Servos)
intyfailure_enumautopilot servos failed - ailerons
intyfailure_enumautopilot servos failed - elevators
intyfailure_enumautopilot servos failed - throttles
intyfailure_enumYaw Left Control
intyfailure_enumYaw Right control
intyfailure_enumRoll left control
intyfailure_enumRoll Right Control
intyfailure_enumPitch Up Control
intyfailure_enumPitch Down Control
intyfailure_enumYaw Trim
intyfailure_enumroll trim
intyfailure_enumPitch Trim
intyfailure_enumYaw Trim Runaway
intyfailure_enumPitch Trim Runaway
intyfailure_enumElevator Trim Runaway
intyfailure_enumSlats
intyfailure_enumFlap Actuator
intyfailure_enumLeft flap activate
intyfailure_enumRight Flap activate
intyfailure_enumLeft flap remove
intyfailure_enumRight flap remove
intyfailure_enumLanding Gear actuator
intyfailure_enumLanding Gear indicator
intyfailure_enumLeft Brakes
intyfailure_enumRight Brakes
intyfailure_enumLanding Gear 1 retract
intyfailure_enumLanding Gear 2 retract
intyfailure_enumLanding Gear 3 retract
intyfailure_enumLanding Gear 4 retract
intyfailure_enumLanding Gear 5 retract
intyfailure_enumLanding gear 1 gear collapse
intyfailure_enumLanding gear 2 gear collapse
intyfailure_enumLanding gear 3 gear collapse